Guilty Gear Xrd -REVELATOR- one of life's gilty pleasures

fuck dat they can release it on steam or not get money at this point I’m tired of playing the console exclusitivity yada yada bullshit

yeah, cos release on PC = instant piracy + all files dumped, decrypted, redistributed, modified etc without permission… sounds like a really good idea from Arc’s POV now, innit? チェッ!

The Xbone is the console that’s having the issue running shit at 1080+60FPS. PS4 versions of games have thus far been the better ones and has been the most consistent at running 1080+60FPS.

Regardless of the fact that GGX2#R is irrelevant, are pc fans going to buy it just to show our support for the platform? I’m seriously considering it.

Clearly the piracy isn’t enough to stop other devs studios from being extremely successful on PC. And I’m willing to bet SNK and the MikeZ don’t regret porting their games to PC.

I might get it just to have a 3rd copy on my computer of it…for some reason. Gog release, a random attainment of it with the fan patch for netplay/color customization, and now one on steam so my friends will know I’m…I guess fucking with misc. system things in the game. Ground bounces in the game are different than in AC and on.

And I’m of the belief that, if someone is pirating the game, they probably weren’t going to buy it in the first place. There aren’t enough fighters on the PC.

Care to quote how much BIG MONEY from the EXTREME SUCCESS of the mentioned releases on PC? As in not just sales revenue and quantity of DLs but actual profit? Niche games with a niche audience in a community with rampant piracy. But I’m sure the bills are getting paid…

it gets better!
**
Guilty Gear Xrd SIGN has only been announced for PlayStation 3 and PlayStation 4, but what about PC? A representative from Arc System Works fielded this question, “We have BlazBlue on PC and also on Steam. What we’re doing is testing how it works out and depending on how it goes we could consider it, but we can’t give you an answer at the moment.”**

The Skullgirls team made $5,000,000,000 from Steam sales alone.

Are RC’s 25% tension now? Or under certain conditions?

under certain conditions

I guess that begs the question:When do RCs cost 25% tension? I thought FRCs were out.

Yellow cost 25% and anytime your opponent is not in hit or blockstun
Red is 50% and during hit & blockstun also during active frames
Purple is 50% and during recovery frames.

http://www.dustloop.com/wiki/index.php?title=Movement_(GGXRD)#Roman_Cancel

YRC is 25%. You can only YRC something on whiff

The PC market is worth 21.5 billion it literally doubles the value of the console market

Ah. That’s cool.

So the new system encourages cancelling on neutral whiff. That’s why Pot players keep YRCing his armored move. I guess that also gives May and Faust some fun “new” tricks.

The wiki brings it up, but you can input it before a projectile before it makes contact and have fully activate after someone gets hit. Also, the game treats it as a super freeze state so, so far at least, it’s impossible to reversal out of. Sol doing OTG 2K>Gunflame YRC is pretty strong, I-no has good oki from standing VCL YRC.

Another feature is it not only increases comboability, like the wiki states, but it helps with conversion a lot too…though I guess you can assume that as part of ‘comboability’ to begin with. It’s pretty common to see a Faust hit with a max range f.S>RC and dash in to get a combo.

And there are also the Burst OS’s, which I can understand people not liking.

p.s. Chipps teleport YRC shit is silly.

I have a love/hate relationship regarding Burst OS’s.

Yeah DLC.

El will be DLC for some money and stuff, and preordering the game will get you access to her free. Can’t wait for actual high res scans later though.

Spoiler

…breasts.

From Re:Zaregoto, it looks like she’ll be included either as a pre-order bonus, or free with limited first print copies alongside the vocal collection.

On a related note, that aiming mechanic has gotten me curious.