srsly, how do they make 3d models look exactly like 2d sprites??? o_O
Arksys are wizards.
Console better not add ONE new character. The fuck?
LockM
3223
Hope the EU release will not be atleast half a year after. Importing the game is fine and all but i canât imagine anyone beside the most hardcore players would do that. Never seen a FG which is successfull after it has been released after half a year or later when it was already released in NA. GG is not exactly known either.
Theyre not counting on EU im assuming
I read that as âSin or his motherâ
I hope Dizzy shows up soon.
d3v
3226
Thereâs already a post linking to translated bits of the CGWorld article.
Tl:dr, basically some advanced cel shading combined with no interpolation to make them move like sprites without the jarring smoothness that most cel shaded productions have that give them away as 3D.
EDIT: Link. http://www.polycount.com/forum/showpost.php?p=2063637&postcount=185
Thatâs actually exactly what happened with ChronophantasmaâŠand I actually did import that game.
If they were doing that same stupid shit with Xrd Iâd probably import that too.
Vegeas
3228
Does that mean a Console version opening at E3?
I wonder, are Aksys games speaking out of turn or are Arcsys throwing US consumers a bone a la Capcom and the early international release of USFIV? No news of a local (japanese) release on the Xrd homepage, still listed as TBC. Doesnât make sense.
Vegeas
3230
It does seem odd. I mean, doesnât P4AU come out in fall well? That could potentially hurt sales.
Exactly, either wires are getting crossed or this is some kind of new marketing strategy.
Iâm going to be broke come this fall
GG Xrd+Fight Stick
Samurai Warriors 4
Batman Arkham Knight
DRIVECLUB
Battlefield: Hardline
The new Mortal Kombat might also be coming this fall. Fuck
R.I.P. to my wallet.
This flew way under the radar. Didnât even see anything about it on Neogaf this morning. Hopefully itâs legit.
In addition to what @d3vâ already stated, the 3D models are essentially rendered âflatâ, as in theyâre drawn inside an invisible offscreen image that then gets plastered on top of the screen. This keeps the 3D models visually appearing the same, but lacking depth information, so they appear flat. Sort of like if you took a picture of a clay model - you get that the clay model is a 3D object, but taking a picture of it removes depth information, so it looks âflatâ in the picture. Donkey Kong Country Returns uses a similar technique as well, if I recall correctly.
d3v
3235
Atlus is publishing P4AU. Xrd will most likely be Aksys, or Sega.
d3v
3237
Still not Atlus though which is the point.
Iâm just curious how it will run/look on ps3. This is coming from someone who doesnât own a ps3 or ps4. Iâm buying a sony console specifically for this game but I might try to save money by getting a ps3 if itâs virtually the same as the ps4 version so I donât have to mod my stick and pay for ps+. I would like for it to be the same as the ps4 but I have my doubts 
Weâll see at e3
The PS3 version will probably be 720 60fps, while the PS4 gets 900p or higher. I just donât see them giving us PS4 owners a straight up port
But donât quote me on that, iâm no tech head.