Guilty Gear Xrd -REVELATOR- one of life's gilty pleasures

But since you live on this planet, you know that people will say shit just because it makes them feel better.

This better be aimed at Hecatom otherwise sarcasm is beyond you like trying to block unblockables.

ST is good. The other SF’s are, umm, weird. And maybe most all agree that ST is good only because the SF2 series was able to be itself without being compared to a previous kind of SF. (also being genre defining)

Anyways, the speed of Xrd looks fine in all the vids I see. Maybe you all forgot how “slow” GG really is, because of the messed up speed in all the AC/AC+R ports. Like if you got an AC arcade cab, play it side by side with one of the console ports. Like, I am so glad for Xrd, even if it turns out to be a turd, if just to be done with these shitty ports.

Blitz Shield being broke? Don’t care. At least everyone has it, instead of chars getting screwed because there were no good animations to steal from their EX versions to use as Force Breaks.

Xrd plss

Everyone thats like “im fine with danger time” makes me LOL. Guilty Gear was never a game where there were long breaks in the action, the fact that roman cancels have a visual que that increase the ability to react to any type of x-factor esque mixup and another mechanic that literally freezes the screen for seconds…I’m getting the awful impression that a lot of new or casual guilty gear players are implying theres no foul here when in actuality there could really be an issue down the line.

yup

I hope they keep Zappa’s IK. It was IMO the best install kill. ABA comes in second.

You gonna do a system mechanic tutorial when this game hits the USA? I know that’s a way off but they are super informative and would help loads of new players pick it up.

Well now I really wanna know. Are people bitching because danger time startup is a few seconds, or because of the mechanic itself, which, going off Laban’s description, doesn’t seem bad at all.

I personally don’t have a problem with people having concerns. I simply have a problem with childish ways of displaying it.

I disagree. While SF2 series had its share of problems, it nailed 90% of what I think an SF game should be based about. All the later incarnations were based around gimmicks instead.

Not touching it until JP explores it in depth first. I got more important videos to make.

^ Reposting that everywhere I can.

I can imagine people would be pissed if I editted it into the OP, though.

Yes.
Yes this a thousand times.

That’s not needed. It’s getting more exposure from YT subscriber feed and word of mouth anyway.

From the vid from the lokitest the other day, that was a good 2 seconds of frozen screen…it looked annoying.

And since it comes from clashing heavy attacks…shit i dunno. I’m just saying, it could be really annoying the screen freeze feels a little long so shorten it up and we all good.

Anyone still have those location test vids from nov/dec

please say yes I need them

I have the December vids, lemme just upload them someplace.

EDIT:

Yes. Fuck yes.

At the time super sf2 (not turbo) came out, it received a lot of hate for taking the turbo out, slowing the game a lot. So people continued playing sf 2 dash/hyper fighting or champion edition. When ST came, the problem was the supers themself (super sf 2 didn’t have a super bar and “supers”), and a lot of people continued to see champion edition or dash/hyper fighting as the true final version.
And it’s really strange when people agree with Hecatom., but still think he shouldn’t say it for “possibly taking the hype away”…

Lets just agree that Fighting game fans will literally hate anything new with knee-jerk reactions without giving it a chance first.

Which is why I like Harada. When fans complain to him (most of the time) he just says “STFU and give it a try first”

Hate is the only way to like on SRK. There’s just certain things you hate more than other things.