Mods are one of the best parts of PC gaming. Like someone else said, graphical mods only affect the person who install them, so if you donât want to see naked Cammy, you never have to.
But I think the argument is based on the idea that changing someoneâs artistic vision is somehow disrespectful, which is wrong on many levels. First off, take a song for example. Someone writes a rock or folk song, and the people that listen to that type of music might like it. But the people that donât listen to rock or folk probably wonât like it, and they may not even hear it.
Now, if someone makes a good remix of that song, the audience expands. If they add rap to it, now itâs appealing to that audience, and if they make it electronic, thatâs another audience, and so on. To the artist, that means more exposure for them, and possible a bridge between genres which could draw more fans that that style. The idea is that, while someone might see the remix as being âdisrespectfulâ, itâs probably be preferred to the alternative, which is not being heard at all.
Mods can make a game appeal to a larger audience. What was a turn-off to someone at one point is no longer an issue, allowing that person to enjoy that game, rather than abandoning it for another game. Yes, some mods might be pointless, childish, or offensive, but thatâs hardly a reason to dismiss the inherent value of modding.
One last thing, any naysayers should look into DayZ. Not only did that mod seriously improve the sales of Arma 2 and itâs expansion, but it also sparked interest in a ânewâ type of game which is currently very popular. The same can be said about many other mods, including Counterstrike, which basically helped to change the FPS forever.