Guile Moveset and Attributes

You can tack on an (EX) SB after that for some extra pressure; you can’t escape american justice!

ok, been doing some tests. j.hk is crossing up some characters much more frequently. namely balrog, juri and hakan in the corner.

EDIT: it seems that j.hk is now a legit corner cross up on ALL CHARACTERS. i tested it on about 15 characters so far and it works every time.

secondly, you can’t bnb combo into super, ultra against hakan. **you’re only allowed to do bare super, ultra or cr.mp, super, ultra, ** you can’t do cr.lp x2, cr.mp, boom, super, ultra. this is the same for both ultras.

Should have mentioned that was a trade off lk.fk (which has obviously changed). Never had an ex.boom whiff on vanilla unless it was a really wonky trade. Must be the invuln.

Updated the new move-set thread with this golden find; nice work.

corner j.hk cross up worked in vanilla but I am not sure if on all characters…

Only worked on larger characters IIRC.

i think it worked on everyone but its not worth arguing or testing

exactly. if it didn’t work, it does now. hehe.

why would you put your self in the corner when it is the worst place to be and we all know what guile can do having his opponent there. It is not worth it IMO.

Yeah, I agree. Maybe as a mix up or something. If you were playing defensive the whole game, a cross up could catch your opponent off guard. Still, I’d rather avoid a bad situation and just back up and damage him/her while he/she fights to get out of the corner.

Not entirely sure since I haven’t had a chance to thoroughly test it, but the three times i’ve tried to FK FADC dash forward SH on Cammy, I dash across and it auto-corrects the ultra (which hasn’t happened to me on other characters) but it does not hit even though she clearly lands on it.