Quoted from a giant rant I went on in my local scene’s Facebook group (basically our SRK):
WTF AT ALL THESE GUILE NERFS MAN. DAMAGE NERFS?! METER NERFS?!
Cause Guile did so much damage before
Guile without meter means he’s going to be even FREER on wake up to mix up / rushdown characters like Viper, Abel, and Sakura. Meter management makes or break some matches, like vs. Sim or Rose, and now that he builds less meter, those match ups are going to be even worse for him.
Doesn’t make sense. If you look at Guile’s frame data, he does less damage than average compared to everyone else. All his good pokes like cr.mk and st.fierce do bad damage and he can’t even special cancel them like other characters (Ryu can cancel his best poke, cr.mk, into a hadouken; chun can cancel a lot of her pokes too).
The FK nerfs make no sense too. It’s already hard to land those since you need a down charge and now they do no damage too?! Also, if you get hit by a raw U2, you deserve the damage cause it means your predictable/slow poke is getting punished, you jumped into it, or you did something super unsafe and are getting punished for it.
Guile is already super hard to win with. On paper, he’s top tier if you play him perfect. Now that he does less damage, you have to play him EVEN MORE perfect to win.
QQ /rant
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Another post in response to one of my friends saying “the meter nerf isn’t that bad:”**
The meter nerf is pretty huge tbh. Just having two bars is a threatens a FK on wake up and makes people think twice about mixing me up. Now that it takes longer for me to build meter, people can rush me down more without fear of getting FK’ed.
Also, in projectile battles, whoever has more meter is often times more important than who has more health. Guile was already losing to Rose in the meter department and meter is the only thing keeping Guile in the game vs. Sim. Now that he builds less meter, those matches are a lot harder.
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Last response to my friends saying that he actually needed the nerfs:**
Take a look at all the results of every past major SSF4 tournament. See any Guile players placing top 8 consistently? Nope. Want to know why? Cause he already had to play perfect in Super to win. He’s a good character in theory, but in… practice, he’s incredibly difficult to win with because one wrong guess zoning wise means you’re getting mixed up to death. Rose has U2 and a great back dash to stop the momentum, Sim has a 3 frame back light kick, teleport, and U1 to help stop the momentum / push himself out of bad spots.
If no Guile-only player could win consistently with him in Super where you had to play perfect with him to win, the chances of any Guile main killing it in AE is going to be even slimmer cause now you have to play even more perfect.