Guile General Discussion: Go home and be a family man

It means that 50% life V-trigger/CA combo is going to be very rarely seen at high level play.

Its not too bad tbh. Compared to most of the cast having an EX version is already better than a bunch of the cast. Out of pressure situations you are going to have to burn meter or v reversal. The v-reversal being imo the least favorable since I see his v trigger as being so strong. However it all depends on your play style. If you can link CA off an anti aired FK I would save meter for that. big damage off an anti air is kind of rare in this game.

They said itā€™s throw invincible but gets air thrown in the WSO sessions?

Iā€™m not sure about air throws tbh but Iā€™d imagine Zangief for example could Air SPD Guileā€™s Flash Kick on reaction

If his neutral is good enough, then not having a meterless reversal is not that big of a deal. And I suspect his neutral will be good enough, from what weā€™ve seen.

I mean as the FK is coming out though, so itā€™d have to be a read I guess for Gief to do that.

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Itā€™s grounded throw and fireball invincible, so thereā€™s that at least. I think itā€™s better than Chunā€™s sbk overall and she does fine, so I think itā€™s pretty fair. EX version does have invincibility. I didnā€™t see anyone beat it out with a normal move during the stream, so it must have some pretty good priority. Looks like they finally fixed the autocorrect too.

Also remember that nobody was really using anti airs like they are supposed to be used in SF5. I hope st.lp is better than Bisonā€™s for anti airing.

Does anyone have a sneaky link to Capcom Pro Talk stream last night? Official one isnā€™t up yet.

Also, something that nobody has thought about - can you cancel into V-Trigger/Sonic Hurricane after upside down kick? That kick is still throw invincible in this game and would be a perfect shimmy tactic. I doubt it though otherwise itā€™s pretty broken lol. My guess the best setup will be counter hit upside down kick, cr.mp, V-Trigger/Sonic Hurricane/both.

There was no CPT last night, it was delayed until today because the filming crew didnā€™t arrive to the studio

Guile not going to get a character forum? lol

38 is rather slow for Guile. EX Booms were still very susceptible to jumps in 4, but they had blazing horizontal speed to make up for it.

Iā€™m still wondering if thereā€™s any way to combo into his V-Skill. It doesnā€™t do much damage but it might be a good way to gain meter and would be an option if you donā€™t have a charge.

I think V-Skill anti air (someone landing on it), Flash Kick works.

You can do** j.hp, cr.mp, boom, sweep as a 4 hit mid screen combo**. You can cancel the first hit of sweep into V-Trigger, which makes me think that sweep is punishable between the hits (just like in SF4). These were both seen in this Capcom Japan vid -

An ex boom that passes through sonic blade is blazing fast and does 3 hits.

Having an EX invincible reversal still puts him better than a lot of the other cast for defense. Especially if it canā€™t be low profiled. Sonic blade is a stationary projectile so its something he can sit behind and then use buttons to stop people trying to anti projectile their way in.

Unless he has trouble converting damage I see him being high tier

Highlighted part is the key here. I donā€™t disagree at all: it IS very slow for Guile as he usually floats around ~30 frames on booms in other games (well, in SFIV and ST at least, couldnā€™t find data from other games). I just donā€™t think this is going to be a huge problem. Thereā€™s fewer ways to bypass the neutral in this game compared to SFIV, as well as worse overall fireballs from the rest of the cast, so I suspect the current frame count on the booms is more than good enough.

On another note, Iā€™m really intrigued by his V-skill. Good in projectile wars, but also seems like a good way to bait people into jumping, the same way Kyā€™s Split Ciel in Xrd tends to make people jump (not unreasonably, since a lot of people telegraph their intentions by using moves like this). Really looking forward to playing around with it.

Mad people sleeping on sonic blade. Its gonna be key for sure.

You should subtract the additional input delay to compare how easy they are to react to to older games.

He looks extremely strong to me and Iā€™m usually pessimistic about Guile. Even his walk speed is way better than I thought it was going to be. He looks at least Ken level imo.

Iā€™m hoping to balance him out that they gave him low stun like in previous games, otherwise we are going to be hearing a lot of moaning about him. The other good news is if he turns out to be ass (which I think is unlikely), an easy buff will be to give him a motion super.

Yup. Iā€™m trying to work out if you gain any V meter for someone landing on it or being hit by it. You definitely get some for hitting someone with a boom thatā€™s passed through the sonic blade.

Crush counter sweep and then sonic blade is going to be interesting. I think thatā€™s probably why sweep is still punishable.

In this game when you think you should be booming, you probably should blade first every time. Thatā€™s unless your opponent is near, but then you probably shouldnā€™t be throwing a boom either.

probably waiting for his official release

Wasnt Alexā€™s forum around way before his release?

Yeah like a month lol

My god this video is unbearable. Everyone shouting AAAAAAAAHHHHH every time someone gets a 100+ damage combo. Just shut the fuck up, onegai shimasu.