I’m trying to play some online SF. I’ve had a bit of success with MAME32 0.117, but the experience was a bit slow and laggy so I decided to try GGPO. Created an account, installed Adobe Air but when I tried to log on nothing happens at all. This has happened twice, once when I tried before I reformatted my hard drive and once after I reformatted, same problem both times.
So then I try 2DF Freeplay. Install everything, and after a few minutes it just comes up with an error saying the operation request timed out when trying to contact the server (or something to that affect). So frustrating! Are there any solutions to either of these problems?
Open UDP ports 6000-6009 (inbound/outbound) and TCP port 7000 (outbound) in your home network. GGPO uses these ports to communicate with the matchmaking server and with other players on the internet. (taken from ggpo.net)
Took me a couple of hours to figure out how to do it.
lately 2DF just refuses to even start up. I have had an account there like forever, I have .NET 3.5 installed and when I choose runclickonce it never starts up. I don’t even get a window open or anything. the computer just sort of ignores me.
Dudes, calm down. That’s the problem with online programs, is that they are buggy and crash every now and again. So bear with them and just report the problems in a non bitchy way. Bitching on SRK solves nothing.
go to ggpo.net and report the problems to their section that is dedicated to Problems and Troubleshooting. Also, they have an IRC channel on efnet.org. #ggpo is the room name. There you can address your problems and someone will be more than happy to help you.
I just did the very first option of them. I could be wrong, but I think it’s Player 1 -> Joystick 0 -> Absolute. After that you just map everything how I explained it.
Actually it doesn’t matter, because certain sticks are going to map different. For instance, I have a hori EX2 and my buttons would map differently than, say, an HRAP. Also, if you have more than one thing hooked up into your USB ports (A spare pad, for instance) the Emulator will classify that as “Joystick 1” to differentiate the separate sticks/pads. So that way it doesn’t accidentally map two sticks onto one set of buttons, which would lead to some problems in the game…obviously.