God of the Avengers: Thor Team/Matchup Thread

So my main team right now is Thor, Doom, and Wolvie. I replaced Arthur with Trish because of the mobility, and then I got tired of her not doing as much damage as I’d like so went back to Doom. I found out from fighting a guy that his Molecular Shield works pretty well for Thor because with it being a projectile, it works for Thor getting in, and when he’s already in, it provides some pretty good pressure with the start up of it.

Now I’m thinking about switching out Wolverine for someone else. Wolvie’s my best character, but far too often, I find myself pretty much having to work him pretty hard because Thor didn’t manage to completely kill off the first character, and after Thor goes down, it’s always been up to Wolvie and whoever else to pretty much clean up. They take out 2 of the characters, but by then Wolvie’s so worn out that he can’t get through with the third. All because while Thor essentially dominated, he didn’t finish things up, mostly because I couldn’t land his reset moves.

So now I’m thinking of replacing Wolvie with either Wesker or Dormammu so I can use their OTG assists to give Thor a helping hand in extending his combos. Wesker’s low shot is great because it pretty much puts the opponent in a prime position to get beat on again, but right now I’m hesitant because I have virtually no experience with the guy, aside from getting beat by him like crazy, which is why I’m looking at Dormammu. I’ve been in a clinch with him before, and he’s worked out pretty well. His level 3 X-Factor does wonders with all of his moves, and I’ve heard that his purification assist works good with setting up more resets with Thor.

After heading to the lab to try it out, I like both of the characters possibilities. With Wesker, that low gun shot can lead into a relaunch, but not much can follow up after that, so instead, I did the low shot into a hard Mighty Spark, Mighty Tornado thing. Does about 700k, which is pretty good. With Dormammu, I like that after doing the Thor BnB, purification launches them all the way into the sky, because I can just super jump, Mighty Strike, and Mighty Tornado with it for some good damage.

Now comes me trying to level up with them. After some online battles, I figure that if I go with Dormammu, he’d be best suited as second, and Doom should be anchor, but I can’t help but feel a little clunky with that whole team. I definitely need to get better with Doom’s tri-dash for mobility. With Wesker, I see so many people do well with him, and his X-factor is beastly, but because I’ve never played the guy before, I feel sorta shy towards picking him up. Dunno why. I think he might be best though.

I recently made a thor team, including Dorm, and a changing third character. It began with Haggar and then with Tron cause of their assists, but I feel like I’m not getting the most out of Thor because he can’t get in on button mashing characters like Hulk and Ammy.

I was considering adding Sentinel as a third for his assist but am not sure. Ideas?

I’ve found it best not to try and get in on those type of characters, or at the very least be more cautious. Use his mobility to fly around using mighty strikes and aerial dashes. As for adding Sentinel, I’d say go for it. His drones work great as cover, and he makes a very good anchor. Your team needs a person with a projectile assist. It works for helping Thor get in with his tri-dashes, and it also provides some good mixup opportunities with Dormammu’s teleporting.

I tried picking up Thor when the game came and came to despise playing as him because of his downsides compared to other characters. Yet, I did not want to give up on playing him since I think he’s a cool comic book character despite me considering him the worst character in the game (don’t think that anymore). I was dead set on making a Thor team so I went back into the training room choosing which other characters I want on my Thor team. I only had one criteria for one of the characters and that I needed an OTG assist. Similar to others here on this thread, I discovered that Dormammu works great with Thor. Having Dormington as my 2nd character allowed for a lot of options that I can use, OTG assist wise and a lot DHC possibilities. Picking an anchor character was a bit tougher but I had some choices in mind because I figured that I need an assist that can lock characters down to help out Thor. I had some characters in mind along with their assists like Tron, Hulk, and Akuma but ultimately decided on Iron Man after reading one of BladeOfJustice’s earlier posts. I figured that I needed a beam assist to lock characters down to allow Thor to get in but decided to use Repulsor Blast because of the area that assist covers and have Thor use Mighty Spark for a beam assist instead of Mighty Smash, also felling more comfortable playing as him rather than the other characters I had in came up with.

Thanks for the input. I think I’ll experiment with Sentinel or Storm, both seem like good choices. Storm especially for her meter building capability.

Storm sucks at building meter… To get a combo that builds one meter you gotta work your ass off. I still think Storm, Thor, Sent is probably the best thor team I should really finish my video to show it.

I’ve been thinking about a good team for Thor and I think Doom hidden missles with Haggar in the back is pretty good. Haggar covers his hole of not being able to rapid fire any of his normals and their general whiff recovery. That way you can scare people into getting hit while you’re trying to set up high lows and regular or command grabs. Thor isn’t really good at putting hit boxes on the screen by himself and that’s what hidden missles does. You can use it to start an offense while you crash in with mighty strike or back up the hidden missles with mighty sparks to create more of a lame game. Thor can do pretty much whatever he wants it’s just unlike Magneto you have to have assists to cover everything. He has the speed and movement you just have to give him assists that aren’t garbage basically.

He’s a very point man type character and you’re not really doing any good for yourself as a Thor player IMO putting him anywhere but the first spot. When UMVC3 comes out and DHC glitch is gone there’s going to be no reason not to put him in front so you can back him up with assists and take advantage of his big health pool. His assists are very point man like and not really worthy of taking advantage of any way. If he was better on point with one assist it would be more worth it but in order to make Thor scary you have to load him up with weaponry. Nobody’s going to be scared of a Thor in second spot coming in with just Sent drones as an assist. That is way more scary with Magneto and a lot of other good assists beat Sent drones from a range.

You’re better off getting a guy with that much health and rushdown potential in there early and have other people backing him up than throwing him in the middle with like one assist. Anybody who anchors Thor is retarded but that should be a given.

Well That team is built around dhc glitch as it is the maximum potential of thor, killing characters off touch. Thor second is actually pretty good for a variety of characters as its a good assist for people who have moves that otg but have trouble following it up. Also having Thor second especially with a character that can have trouble getting out of rushdown is nice as his crossover assist if done correctly can net you a free combo into nice damage, the follow up combo will often build you another meter so you don’t really use much. He also does better with meter than without as you have more chances to really land some damage.

If yoru going to play a non-dhc glitch team its not really worth it to not have an otg assist no matter what the order as you really aren’t going to see the same damage output otherwise, there are some other options since thor can technically otg himself and that can be helpful but in general a good otg assist is better.

The problem with your team is you have both thor and haggar, which while a funny team is not a good team as thor doesn’t gain that much from it with no way to get a big combo off just hitting haggar, its okay but not great. Doom missiles is also pretty crappy for thor as it really doesn’t cover the space you want to be in, the problem with thor is getting in, doom missiles can assist with that but its not as good as other assists. Even Doom beam would be more preferred as it does let thor get slightly better combos mid-screen and in the corner and it also will clear out other assists that are impeding your movement. Plus everyones combos get fucked up by missiles, no matter how long people have used it when they’ve called missiles and catch someone early they have to do an abortive version of the combo they were trying.

Thor first is definitely not bad but its also not necessarily the best in general if you have a better poitn character it is fine to stick him second he is solid enough that if you have the right last assist he wont just lose outright the only thing he would really have to worry about is alot of zoning and runaway but even on point with two assists he can’t really deal with that super well, your better of just switching a character in.

My two thor teams both have thor second and i never feel like thor suffers from being there as the other character just make more sense in front.

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Well with my team hidden missles is actually an OTG assist. Which means it can double as an assist to set up offense and if I land an air throw while it was called the missles will OTG and pop them up for a reset that you can set up air command grab or mighty strike into super off of. If you call it early just when you get in before you air throw you can either go for the reset or combo straight into super because the missles will OTG as soon as you land the throw. Meter isn’t really a necessity with Thor IMO either because he does big time damage without meter and can set up strong resets after the damage he lands. Plus having that huge health pool means even if you take hits you’re just building up meter for Doom who’s a beast with meter.

With DHC glitch going away there’s not going to be as much incentive to put Thor second unless you just like the character or need for him to do something basic like add an OTG to your point character. Thor building meter for a strong second character IMO is more ideal than anything. Especially with that 1.25 million health no matter what happens your second character is going to be coming in really pumped up. Plus on my team Doom can OTG off anything for himself and can do a pretty good job stopping most zone by himself also.

I agree that putting him second is still pretty solid but I feel like if you’re going to play Thor you might as well maximize your use out of him up front to build meter for the secondary character. Especially with the 1.25 you’ll be able to take some hits and chip which build meter any way.

yeah hidden misisle works as an otg, but you can’t setup with most of thors combos unless your are just calling it on a guess everytime you go for a cr.light… Also his damage without super is just normal not really amazing, its like 400k if you don’t add a super. You get resets off of it, that are good but like all resets not guaranteed and for Thor, if he misses a reset than you have to play the get back in game which isn’t fun.

Forgot to say if you calling it to otg you can’t really use it when you need to be in the middle game that is why I like having wesker cause its basically just the otg assist. Unless I have an incoming character to setup an unblockable.

I will still stand by that Thor second is all just a matter of team composition on your team there isn’t a reason to put him anywhere else but like with Wesker and Thor on a team, second is much better.

i do agree that generally speaking 1st spot is the best for thor (dhc glitch aside), but its not ALWAYS the case. His assists arent amazing but they do have their uses, 2 characters in specific that i like to put on point instead of thor are zero and dante.

And doom missiles work great with thor imo, they make his zoning game much more powerful, help with his rushdown and make it easier to land his command grab. Plasma beam is obviously one of the best assists when it comes to rushdown but eventhough HM doesnt excel in this one thing like PB, i feel like HM just has a lot more uses.

Personally i dont rly like using OTG assists with thor, i feel like its a bit of waste. I mean OTG assists like wesker’s only serve one purpose rly and thats to extend combos, thor doesnt rly have any good unblockable setups. Also because of the ridiculous amount of hit stun deterioration and crappy speed on thor’s moves OTG assist wont do much. Thor’s BnB does like 680K (assuming that its started from a j.L), throwing in an OTG assist to slightly extend the combo will do about 80-100k more damage. I would much rather have assists that can help thor get in or lockdown the opponent, especially considering that a lot of these assists can also be used to extend combos in the corner. Extending combos is a bit overrated when it comes to thor imo, the best thing about it is that it lets you build more meter because thor usually cant build even 1 meter on his own.

I guess it might be more useful for teams that have a hard time DHCing from an air mighty tornado, but i never rly had that problem because i almost always have ammy, dormammu or doom right after thor.

Yeah the only problem with Wesker and Thor being on the same team is good luck getting in with Wesker’s OTG shot trying to shoot them in the foot to hold them down for Thor. Thor needs an assist that holds people down to stay competitive since he can’t really lock people down on his own. None of his specials are multi hitting or break down advance guards for such a purpose and his ground normals and air normals generally don’t cut it by themselves for locking people down like more pixie type characters. Thor without a good lockdown assist just like Sentinel loses to block, push block, repeat until he whiffs something and whiff punish. You can also just block anything he does and XF guard cancel him down if you dont mind burning the XF early. He doesn’t really have much to deter pushblocking or XF guard cancelling without assists.

Like if Wesker and Thor are on the same team you want ideally Thor up first with a power lockdown assist like Sent second. That way you get something that lets you get in but it doesn’t just stop at “I’m Thor going in with drones” or “I’m Thor going in with Wesker’s gun”. Neither by themselves is particularly that scary. On the other hand if you combine Sent’s drones with Wesker’s OTG and put them on point you got a much more fearsome starting team where Thor can get his own unblockables and OTG’s and has Sent drones to cover his approach. Instead of just one or the other which the one or the other is much better suited for more complete characters.

On my team if thor has wesker to otg its beceause wesker swapped thor in. Otherwise its just Thor and Dorm. Thor woudl be cool with two assists if there was two that were really helpful and dint’ overlap its like you could do As you suggested Thor Wesker Sent. I think that team probably works great, i just like having the ability to do easy mode combos with wesker with a thor like assist heh otherwise I think that team is fine. Just specifically with Wesker Thor Dorm its nice to have wesker with both dorm and thor for the ability to kill people and to get silly pickups off otg shot in weird situations.

Hidden Missiles is fine I mean its good with lots of people but its not really as good as other things for thor, its like dark hole is really only good in a few situations with thor, times when you can get the range so they are sitting in the dark hole so you can go for command grab and triangle jump mixups. Hidden missiles similarly is just really a good zoning assist, its okay for helping people get in but you can use plenty of other assists that do that better, like sent. If you want to play doom instead of sent then Hidden missiles works i guess it jsut depends on your style, if your trying to use Thor to frustrate or you would like to rush more. If you want to rush more Beam jsut seems like it would work better overall. I don’t know thats just my opinion and my experience with Thor.

Also finally a good reason to put thor last is wolverine heh. Of common point characters wolverine is jsut super fucking annoying for thor even if you have assists that will help. especially wolverine with akuma just blows up other assists Thor. Except doom beam I guess… hehe.

I don’t know I think there are lots of ways a Thor team could be configured 1st is probably best overall unless you have a dhc glitch. Or in my case you have tuned your team for him second and wesker + thor on second gets me nice setups good high damage mixups.

Edit: forgot to say the only time I use wesker otg assist for mixup is when Ive already got them in a situation i know I can set up like on incoming or after specific combos. I only use wesker to extend combos otherwise.

Interestingly… I ran X-23/Thor/Trish for a long while. It yeah it ‘worked’. I had decent left right mixups with X-23 and the assists, a strong crossover counter to get her out of trouble if it was needed…

BUT. Then I decided to run Thor/X-23/Trish. And boy this team is defintely stronger. Firstly, although my Thor can now do much more damage thanks to to the OTG assist (X-23 was usually dead in my last team if Thor was out), this team is now built around giving X-23 meter to set up dirt nap nastiness. This can be accomplised in two ways. Either because of Thor dying (thanks to his health pool) or Thor doing the point man work. Thanks to resets, he can build a ton. I put in as much work with Thor as he can take (and I do think he puts in decent work if I get it right), and let X-23 come out after to wreck the party. I’ll often actually try to DHC into X-23 to make the kill, and leeave her with 3 bars after that. Dirt nap them when they come in, pop XF and kill the second character… then I just gotta take out the third and its GGs.

Yeah I mean I can try running like Thor Wesker Dorm or Thor Storm Sent there are setups for dhc tricks either way.

Iono sometimes thor point is cool and other times its just sad : ( heh

Oh fogot to say otg assist adds about 40k midscreen and if you feel like using an extra bar about 200k in the corner getting you just short of 900k territory. I didn’t test exact damage with no super used but im sure its about 40 to 50k more.

I used to run my first team also because it allowed me to DHC glitch… but I stopped using it for ‘moral’ reasons, so I was also cool with switching out to putting Thor up front.

Doom missiles can b used regularly as an otg assist. I will usually c. L, c. M+dooms hm, s, mmhs, land (missiles will hit otg) charged mighty strike m, mighty tornado… I find it easier to otg with this combo than calling an assist then charging mighty strike for the pickup. If somehow i drop the combo hm will still lock my opponent down. I haven’t tried to do a reset off of this combo yet, but I think I will try it tonight

Is there nothing you can do against haggar with thor other than mighty spark with another projectile assist? I can’t stop his air approaches, and his pipe is really hard to deal with.

I personally don’t feel so. Everything else you do loses to that pipe or lariat. If you are blocking a lot, and he’s jumping constantly at you with that pipe, you can get ballsy and try and use some anti air MH, but I don’t feel that its worth it. Just might spark his ass all day. If you start to get cornered, thor’s aerial mobilty gets you out in no time, Hagger can’t keep up.

if you know he’s going to jump, jump with him, j.lms, land st.l,s into combo of choice. You have to do this first though to hit him out of pipe. Easiest way to set it up
is to chicken guard the pipe, then immdiately rejump, predicting his jump.