Question…
I got bored with Sol a while ago and I dropped Johnny because of the major rapage they did to him in reload. I may decide to pick him up again later, but here is the issue. I started using Slayer, and all seems to be going well but I have serious issues with certain characters. Like…
Bridget- I am not sure if he has any reliable invencible wake ups but it is extreamly hard to get in on him. My invencible dash cancle into jump gets baited and I eat nasty damage. Then once I am grounded I have to get up and deal with another endless pressure string. If i happen to find a hole i have to get to him in time before he back dashes away and pokes me into a roll cancel and starts over again. Its seriously difficult for me to deal with even when I know whats coming. I can only try to be as surgical as possible with invencible moch punch but even that is risky. Perhaps I am just playing too one dimentional, but I am having problems. Anyone have some insight.
also…
Test/Millia/Eddie- I put these all in the same catagory because I basically have the same problem with them. If i fall once, I am dead. There is no safe way to stand up once I have been grounded against these characters because he has no invencible wake up. And standing up and blocking actually put characters like Test/Eddie and especially Millia at an advantage because then they can start thier mind games again. The other side of this problem is the corner. Once I am in it I get eaten alive. While dashing to the other side of some one while they are rushing you down seems good in theory its not realistic. If i moch punch I get punished. There is no need for them to fear dandy step at that range because they can beat everything I have with a well placed sweep to say the least. Standing into bite throw is great, but only when they are dumb enough to be the close to you. In a word, it sucks.
To put this simply, if you can break down how to deal with being cornered then screw everything else. Just answer that. And no obvious comments like ‘you shouldnt be getting cornered with slayer anyways’ because i know this. But its more than a notion against Millia or Eddie.
What is the safest way to maintain offense when you dont have level? Its not safe to jump, and Millia’s low dust and 236+s beats dandy steps. At best I can hope for a trade which is good for me because I do more damage but this only applies if i am given enough breathing room to do it in the first place. Otherwise she just IAD and throw that bloody pin at me and forces me to block.
As for eddie, is it possible to dash jump cancle out of his unblockables or am i just timing it wrong? Does Slayer even have any pokes fast enough to stop his rush besides low kick? Doesnt seem like I have a lot to work with at all…
And as for Test, I dont know if he is a scrub killer or what, but maybe I am just a scrub, but I cant deal with the traps. I can usually trash Test’s with Sol but Slayer has no such thing as gun flame or VV and I just get grounded and here come the nets. Then I have to deal with that crap and if I guess wrong I eat a nice grave digger loop. I hate traps they are soooo :lame: Like i said, there are other people with good options to deal with this but Slayer is limited, or isnt he?
Gimmie some insight on this.