GGPO Vs. Kaillera Vs. 2DF

So yeah, we’re having a debate on this subjectf and I was wondering…what’s the best, especially for int’l matches (sorta a rethorical question, I already know the answer but I need feedback from the community)?

Why do people keep saying that GGPO’s netcode is much better than the competition counterparts? Is Kaillera seriously that bad compared to the most recent netplay middlewares?

Thanks in advance for your replies.

Is it that hard to try them each for yourself?

yes it is: I run a small community which revolves around the emulated Amiga version of a game called “Sensible World of Soccer 96/97” (a pretty old football game that used to be popular in Europe back in the 16-bit era), playable online through Kaillera and we’re looking for a reliable alternative because as it is the game is afflicted by way too many bugs, desynchs every other time and the lag/input delay is occasionally unbearable while playing over long distances).

However people over at our website are looking for more opinions since they know basically nothing about GGPO and 2DF and since people on SRK apparently use them on daily basis to play their favourite beat’em up I thought I could’ve asked here for a comparison and a few additional info. Sue me.

soccer game lol.

SWOS isn’t a soccer game.

It’s life.

Oh yeah, Kaillera sucks.

Damn! We used to play competitions in that game back in the days. So much fun.

Can’t image that with lag tactics and ragequits though.

I don’t even now if it’s possible to play this through GGPO but I would try that first
as you can have spectators on that as far as I know.

GGPO and 2DF use nFBA, which doesn’t support Amiga games as far as I know, so they couldn’t be added unless someone added an Amiga driver to the emulator.

If when you say ‘Kaillera’ you mean server-based Kaillera, then you should give p2p a shot: http://kaillera.movsq.net/. It should work with anything that supports normal Kaillera, just replace the kaillera.dll.

Kaillera should not ever be listed from 2DF and GGPO I can tell you that :stuck_out_tongue: .

But I prefer GGPO :slight_smile: I have more fun with the less frame delay inputs than with the input delays ( 2DF ) .

GGPO > 2DF in my opinion…

GGPO seems to have a better community, plus I don’t lag nearly as much on GGPO than I do on 2DF.

Well if you’re comparing the fighting game “community” the majority of them use both 2DF and GGPO, but GGPO gets really bad spammers and annoying people, 2DF there isn’t much chat lol.

For some reason whenever I play on a wired connection on 2DF, I always get the buzzing frozen game thing. I like how 2DF has a huge amount of game support though.

GGPO has japanese/asian players that are really good. so GGPO is better.

How does that make ggpo better? I am sure there are asian players on 2df as well.

Now thats just not true…
p2p kaillera is pretty decent, and the fact that you can use any emulator you want simply means more games to choose from.

Whats wrong with using all 3?
you do not have to commit to one, its not like you’re joining a gang here.

Most of the time when kaillera is mentioned , its mainly thought of the server support and not the P2P recent version . Even though I had played the P2P version , I think there were still little delays in it and plus getting someone to play takes more time than finding someone in GGPO/2DF .

…Really? Another thread about this?

GGPO is nuttier, while 2DF has a more sticky, gooey centre.

the thing is… there’s a name confusion

the “kaillera” p2p client has nothing to do with kaillera. 0746 named it so because his first version supported regular kaillera play too. the peer to peer code had nothing to do with that.

if you visit his homepage: http://kaillera.movsq.net/ you’ll see kaillera is striked out

also… 2DF is based on the p2p client.

so this thread correct name should be: GGPO vs 2DF/p2p client vs Kaillera

only advantage kaillera still has is 3+ player support. otherwise it should not even be mentioned anymore.

I’m still trying to figure out why my friend and I can’t get p2p kaillera to work most of the time.

Anyone have any experience with the netplay of espxe? Hard to use? Laggy?

Does this include epsxe? Or things like nullDC?

Anyway, I remember that soccer game from my Amiga childhood. Great stuff.

lol, I use 2DF everyday and can play people in Bulgaria fine. It comes down to each persons connection as well. But my point is that theres never lag input on 2DF unless your playing someone with a shitty connection cause mine is superb.

GGPO may have better players but online isnt to be taken seriously anyways. 2DF has a lot of scrubs especially of the shoto variety but there are some good people on there. Furthermore I play 3rd Strike not Lag Strike so 2DF for the win.

The netplay of ePSXe is Kaillera. You can switch the kailleraclient dll out for 0746’s p2p one. Its better but desyncs are a real problem.

nullDC emulates the Dreamcast’s netplay. Its very poor.