Full Life Combo
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Catapult Knee Combos (The Knee is an overhead!)
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Switch Combo
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*** Obviously not worth all the bar used, but i wanted to show that cash’s super will combo here ***
Full Life Unblockable Combo
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***Cashern needs to be in the corner for this, unlikely situation… ***
I personally don’t like the DHC into Shin Shoryuken. Unless you have 4 bars to start you won’t get that far, and to finish it you need the fifth bar. Most of these combos are going to be pretty situational just because of that, and if you throw in the potential to Mega Crash out in several spots, it doesn’t look like you’re going to land many of those more than once in a great while. It’s probably good to remember that it is possible, but I just don’t think they’re entirely practical in match unless they’re down to one character and you have heavy practice doing the combo.
Let me know if this is just my scrubbiness talking though =/
in my defense tho, i figure its training mode and i just want to display the max dmg i could get outta each combo.
all the combos are practical though, up until cassherns 623AB super that is. personally in a real match i would usually never waste anymore meter then that unless i really needed the combo to kill him to finish the match.
This is something most hardcore cash players should know. Casshern is cammy lol Cannon spike spam for meter build. He can build meter with short dive kicks just like cammy you have to spam alot to get some good meter.
To do close ground dive kicks
:qcf: :ub: :snka: 2367 timing for the input is a little iffy but not to hard to execute in game.
Cool thing is casshern dive kick still hits otg but doesn’t stand the cpu up no more.
You can do a Air combo to knock down to otg 2367 to 623BC. This combo is tricky frame gap is about 3 frames once the cpu goes in standing animation the dive kick won’t connected.