I tried to expand Warlike’s Oga post in those jab reset cross-ups. It’s not 100% complete as I did not put in all the situations, but it can give you a basic idea on what I’m trying to find.
In the following chart, if it didn’t work, I put N. If it did work, then I put the timing of jab/strong.
earliest - After c.LK, you’re getting the jab/strong out right after recovery. After an Oga, you’re hitting them with your jab/strong’s 2nd active frame, but not the 1st. (You can still hit in the 1st active frame and make it out though)
early - After c.LK, it’s usually when the opponent is starting to fall. After an Oga, you’re hitting them when your head meets with the opponent’s head
late - After c.LK, it’s when the opponent is falling to the ground. Usually it has almost the same timing as early. After an Oga, you’re hitting them when the opponent’s head is between your shoulder to waist
latest - Right before the opponent touches the ground
lenient - You can do it at any timing and still cross up. Usually you’ll not whiff regardless of which timing you get the normal out.
just don’t whiff - Just don’t whiff lol. Only applies to Guy because there’s a tendency to whiff your jab after c.LK.
Sorry for the crappy bold text, but I just learned how to import an excel sheet to publisher.
http://img843.imageshack.us/img843/4884/genxup.png
As you can see in the picture, it only deals with a close range c.LK and I’m still working on max range. You can connect a close range c.LK after a jump-in, after a focus crumple, or as a random meaty cuz it’s active for a long time lolz.