Sorry… The Uc whose damage can recover.
The input like lk+lp is tech. The input like lk+lp+mp+hp is tech,too. And the system will regard the “lk+lp+mp+hp” as style changing(if gen is in the crane mod).If the style changing is inviciable,our opponet will feel desperate doing any counter hit…and throw…
The alpha days. I’d actually like to see his Shitenketsu do that too. I fear it would rocket that ultra up to being godlike though.
3 frame shoryu
Safe light wall-e kicks.
Make crane c. Lk combo into mantis u2.
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this is an idea.
SHITENKETSU
startup 7 frames, on block -5
intial damage: 200 dmg (150 grey damage 50 normal damage)
stun countdown from 10 begins
if opponent is hit: countdown stops
if opponent avoids hit: countdown continues
if opponent blocks: countdown continues
when countdown reaches zero opponent gets stunned.
Gen max damage bnb is 245 damage
jump in plus bnb 340 or less plus 50 normal damage of shitenketsu 390
I dont think its broken his way lol.
Give him a little more health.
Hm, I’m sure they won’t do that. Doesn’t fit together with his backstory and appearance.
Like I said above, maybe a bit more dmg/stun?
change shitenketsu…
change it to?
Yeah slightly more damage would be a god send!
will really appreciate if the Shitenketsu just make the real damage. Even it is lower than 200…
yeah, we can only hope.
May be change the hands(mp version) to Vanilla hp hands.
So we will not get punish after the opponts block Gen
s cr.mp hands. And Gen can`t use the hands(mp version) cancel to SC as well.
Nerf super+1ultra damage combo.
hahaa it does a mere 400 damage from a hit confirm. for super and ultra thats mediocre.
Super is guaranteed for gen in round2, lame it with focus and occasional crmp hands. Basically build revenge meter. By the time u get to 60% health u have full sticks of butterz. 1touch kill. Vs shotos just focus fireballs to build ultra meter.
Crmp becomes extremely deadly. Crmp buffer super when in footsie range.
Crmp super ultra = 650dmg?
Crmp hands super ultra = 601dmg?
Mp super through fireballs ultra = 625dmg?
I play gen now.
The road to the top is yours! Super>Ultra your way to first place.
I hate to be the one to tell you this but as you play Gen more you will realize that your theory is horribly flawed, Gen builds meter but when you are under insane pressure you are forced to expend an ex gekiro to save your life, now by the time you build super and ultra you forget that the game damage degrades as health goes down, and how many times will you land a crMP super? basically you need a hit confirm and that degrades it like hell. the only way Gen super and ultra is deadly is after an oga super ultra which does 600+ aside that good luck onlanding it. if Gen was that good he should be winning majors by the second. Good luck though.
60% character have their way to punish crmp hands…
As the hands will easily lose 2nd-4th hits. Some of them can use the Ultra to punish. Like Cammys uc1 and Ryu
s Super and Ibuki`s Ultra 2…
Many character has some special to punish the hands like Feilong.(Check xian Vs Mago)
However, it means Gen should face the hight risk when Gen use the crmp hands to hit confirm…
Yeah gen is so untouchable when he has super/ultra
Yeah gen is so untouchable when he has super/ultra