Garou: MOTW Thread

Currently Howard Arenas got a list thats something like this:
Gato
Jenet
Grant
kevin
Jae Hoon
Dong hwan
Kain
Marco/Butt
Terry
Hotaru/Freeman(tied)
Hokutomaru
Rock Howard
The griffon/TIzoc

IIRC though they work offa their player base and how they do with em (so a great rock would raise his standing)

http://www.h5.dion.ne.jp/~h.arena/mowrank.htm
for the numbers they have going

Man I should keep this as my sig :P-
Garou doesn’t actually have tiers; each character can handle any other character just fine, however you can consider ranking them based on how you play, though despite that if ur not good with Hokutomaru and rank him lower than there can be someone else who is an expert with Hokutomaru and can beat u easily (possibly).

Oh and I found a rather intersting Freeman combo-
Anywhere: Jumping :snkc:/:snkd:–>:d:+:snka::snkb:-Feint->Crouching :snkc:–>:qcf::qcf:+:p:

The other day I saw someone connect gato’s 2 :qcb: :snkb: ,:snkb: s in a row! Well…corner! And he was like…“damn I missed!” Is that just a break move?

I wanna say you do the break uppercut first into the 2 qcb B,B then tack on another uppercut into a super

I could be entirely wrong though I dont play Gato

the qcb+K, B is not a break move, it’s a move that causes a spinning juggle state, like Grant’s df+C. You can do them repeatedly, but they are so slow that you will be connecting them lower and lower each time, evem with perfect timing, so it’s very limited how many you can do, and sloppy execution limits it even more.

The trick to gettign a bunch done, other than doing then as fast as you can, is to start it with the opponent as high up in the air as you can get. Starting off with a counter hit, braked, dp+K is probably the best. qcb+K, B as many times as you can, and finish with a kick super.

An alternate finish to this is to do a dp+LK (will NOT work with HK version), carefully time and connect with a punch super after. Hopefully this helps. Have fun.

Keep Play’n. Peace

From what I understand, tiers are based solely on how well certain characters do in tournament play. Hokutamaru, Hotaru and others are just not used in the majority of tournaments, the majority of hte players use Kevin, Gato and a few others, and get high ranks. Thus, there are tiers.

Well, Oklahoma State Champs is this weekend and Im playing as Hotaru. Wish me luck.

…and yet I have a match vid that has Hotaru winning in a Tourney’s finale :stuck_out_tongue:

Hotaru is a slut who owns the crap out of my favorite character.

Hokutomaru does pretty well though. :wink:

^Her :dp:+:k: & :qcf::qcf:+:k: are the oddest moves an innocent female character could have if u ask me

Good Luck!

though I must through out the mandatry will there be vids?

The 6th Garou Ranbat from Howard Arena is up for download now on filebank, here is the link for it:

http://www.filebank.co.jp/guest/haraheriwolf/haraheriwolf

password: haraheri

Click on the 6th folder they have, also the older ranbats are there as well for download. It’s about 300mb big and 18 matches total for your enjoyment. I’ll see if I can start uploading them sometime tomorrow. Take care.

Odd, I type in the password u mentioned but it doesn’t allow me to download…

Are you using firefox? Cause I think a lot of people have trouble downloading on firefox, just switch to IE if thats the case.

I got all of the new ranbat 6 matches up on youtube now here is the link for those that don’t have it:

Enjoy everyone.

Great matches. Lots of Jae/Grant/Gato/Kevin.

OK no prob, I’m leeching them off of Youtube right now :D.

BTW how useful is Terry’s Triple Geyser?

It can work as a anti air if you time just before they land, that or use it for his combos. I still prefer his kick super overall for his combos even though his punch super isn’t bad either. It also covers the ground a bit better incase they didn’t JD any of it, but it can be risky cause they can counter up close. Never use it up close unless you know you can land it for sure, cause if they block it/JD it on the ground then your going to get punished.

How many df C’s can you get with Grant off of a counter qcb B or D, and how many can you get off his f,b,f A or C? Or rather, how many so you can get a kick super as well. This being in the corner of course.