can someone type some stuff about gameplans? examples of gameplans. basic generic gameplans. char specific. groove. char & groove. ratio. char groove & ratio. etc. or should this stuff be common sense and i shouldn’t have to ask?
You shoudn’t have to ask, just read whats on this forum. There’s your common sense for you.
What a vague and general thread… Anything more specific you wanted to ask?
Don’t jump at a full metered A-groove opponent. If the full A-groover jumps at you, anti-air with a jump back attack instead of your normal ground anti-air move (although most A-groovers are smart enough to not play so random).
If you’re a shoto, use dp+LP as your anti-air against K-groovers. Although it’s not a perfect anti-air (trades more often that not), if you had anti-aired with dp+HP, there’s a good chance the K-groover will have JD’d your dp+HP and come down with a painful combo (especially cheap ridiculously strong characters like raged K-Geese).
If you’re knocked down and the opponent has a level 3 super handy, your safest option is to block low as you get up. If they tick at you with a single light attack, it’s safest to keep blocking and just take the potential throw as well. A throw hurts a lot less than taking a counter hit comboed into level 3 super. Although don’t let yourself get thrown all day obviously, never mash buttons when the opponent is close to you, has super bar, and also has a frame advantage.
Against scrubs (most Xbox live masters), don’t bother doing any kind of mixups. Just keep doing the same thing over and over again and you’ll win everytime. For example, you try to mix up Rock d.LK, 360 tick with d.LK, counter hit jab, sweep. Don’t. Just keep tossing them until they die. Likewise if they’re mashers and keep getting hit by counter hit jab. Don’t try to toss them, but keep hitting them with jab into knockdown all day.