Okay, SBZ never posts new threads (much), so this is a first (third). After I’ve taught my student, properly named Ultra Ky, all that GGXX has to offer. He has grown attached to Ky and basically mastered him, but he has recently began to pick up a noticeable and most annoying tactic, as well as piss poor strategy ideas (though I can say he has the skill to back it up, somewhat).
Recently, I’ve found Sol to be cannon fodder to Ky offensively. All of Ky’s attacks have more priority, Ky normally wins a poke contest, Sol has absolutely nothing he can do to Ky at a distance while Ky can do the most simplistic to Sol, Ky can… (duck???) most of instant air dash attacks into crouching hardslash, and everything Sol does leaves him open, especially for a counter hit at all times while performing a move, while Ky’s… just doesn’t unless in mid execution. A runaway turtler Johnny is also a bastard to Sol (you’re such a retard Daisuke - Giving the same character the fastest low hitting move in the game and an entirely invincible uppercut, what the fuck am I supposed to do here?) but that’s for another time.
Well, the tactics he has picked up, I’ve noticed have shifted over from another game. Anyone who’s ever been to my site (who the fuck goes there?:lol: LOL ) or the Gamer’s Guild knows about my mad glossary of fighting game terms. In this case, that of the dreaded “Bogarder”.
Bogarder:
n.
1.) One that uses high priority moves in order to cover his ass from the execution of the last one.
2.) A person who throws out random abuseable moves.
Well, obviously you know now that the guy uses this bullshit strategy against me - even though I’ve taught him better ways to win with Ky (as I can prove it, my Ky beats the living shit out of his, sometimes even perfects) but I can’t do a damned thing about it when I’m playing Sol. I take that back, there is one thing, though I really don’t like to do it - turtle like a bitch. God, I never thought such crap could exist in GG games… Other than the setups I’ve taught him, he seems to prefer using Terry Bogard strats better: Random greed sever from half a ways cross the screen or stundipper (fucking guessing games I swear I don’t feel like getting into); when I’m backed into a corner, he would step back a bit and throw out random standing hardslashes which will stop ANYTHING Sol does, while giving him just enough recovery time to block a grand viper (not that that move is worth anything anyway), even if I time it for when he does the shit… oh and jumping is out of the question. When asked why he does this garbage of a strategy, he says, “It looks cool”. Normally, I’d take this as an opportunity to mock me, but after so much evidence I’ve seen from the way he plays (Greed sever loop, why?), I’ve come to realize that THIS IS ACTUALLY TRUTHFULLY WHY HE DOES IT. He doesn’t do this just to Sol because he thinks he can get away with it, he does it to ALL of my characters (sometimes winning, sometimes not), but it agrivates me that he thinks that that’s exceptable for one of my students… ungreatful basturd.
Alright, to get to the fucking point already:
Which type of player would you rather lose to (assuming you had to lose):
A.) A skillful player who uses observations, precise calculations, setups, and intelligent tactics to outsmart his opponents.
or
B.) A guy who only knows how abuseable his moves are, and throws them out at random times, situations, and events.