Some Viper pressure/mix up truth I’m working on:
set ups:
Openers:
ADDF S [1xhigh]
ADF C, S [2xhigh]
ADF C [1xhigh cross up]
5A [1xlow]
2B [1xlow]
Basic pressure string from opener:
(5A, 2B, 2C xx 623A /-, ADDF S) xN [low, low, mid, mid, high]
With certain assists I think you can get 4 reps before they go out of block stun.
Mix up in the pressure:
Cancel either 5A, 2B, or ADDF S into:
Flame kick feint S -/ 2B [high, low]
Flame kick feint S -/ 6B [high, high]
Flame kick feint S -/ 5A [high, low]
Flame kick feint S xx flame kick feint … [high…]
Flame kick feint A, S -/ 2B [high, high, low]
Flame kick feint A, S -/ 6B [high, high, high]
Flame kick feint A, S -/ 5A [high, high, low]
Flame kick feint A, S xx flame kick feint [high, low]
Flame kick feint -/ Throw [throw]
Flame kick feint flame kick [ high cross up] (If this option hits cancel into EX flame kick in order to combo into launch or Burst time for easy damage
Flame kick feint assist dash C [high cross up] (Requires fast assist, or the assist must be summoned during the basic pressure string before the feint.)
After the ADDF S:
normal loop [low, low, mid, mid, high]
-/ throw [throw]
6B [High]
Flame kick feint…
Replace the S with land throw [throw]
Cancelling from 2C:
Flame kick feint flame kick [high not cross up]
Flame kick feint dash C [high cross up]
flame kick feint walk forward throw [throw]
On connected attack:
High not Flamekick with x-factor and assist: 2B, 2C xx 236B KFC, 2B + assist, 2C xx 236B (assist hits) 2B, 2C xx 236B xx 236S, 2B, 2C, 5S /-\ 5B, 5B, 5C xx 214S -/ 5B, 5S /-\ 5B, 5C, 5S -/ 623A xx 214AA (1,462,800 damage)
High not Flamekick without x-factor with assist: 2B+assist, 2C xx 236B (assist hits) 2B, 2C xx 236B xx 236S, 2B, 2C, 5S /-\ 5B, 5B, 5C, 8, 5B, 5C xx 214S -/ 5B, 5S /-\ 5B, 5B, 5C, 8, 5B, 5C, 5S -/ 623A xx 214AA (920,000 damage)
High not Flame kick without X-factor or assists: 2B, 2C xx 236B xx 236S, 2B, 2C, 5S /-\ 5B, 5B, 5C, 8, 5B, 5C xx 214S -/ 5B, 5S /-\ 5B, 5B, 5C, 8, 5B, 5C, 5S -/ 623A xx 214AA (825,500 damage)
Flame kick: xx 214S -/ (X-factor here if you want more damage) 5B, 5S /-\ 5B, 5B, 5C /-\ 5B, 5C, 214S -/ 5S /-\ (664,000 damage damage includes flame kick) (over 1.1 million)
Low (2B factored for damage check): Same as high for various situations.
Mid not seismo: Same as high and low.
Seismo:/-\ ADF 5C, 5S -/ (X-factor here if you want more damage) 5B 5S /-\ 5B, 5B, 5C, 8, 5B, 5C xx 214S -/ 5B, 5S /-\ 5B, 5B, 5C, 8, 5B, 5C, 5S -/ 623A xx 214AA (673,000) (Over 1 million with X-factor)
Or the case with me at the moment:
Auto pilot and do whole loop: Drop combo.
Maybe more later…