Frame Data

Q’s Frame Data

Its so hard finding good frame data these days, so aah…here it is !!! I’ll be updating it frequently, please critique when necessary. any pointers as to how to add spaces would be helpful. I hope this data s helpful in improving your game, I’l try posting up frame data for other characters’ moves for comparisons purposes (request for data if you want anything specific like say, chun’s 4+HP)

key:

mov = move
SUP && S = start up
BLK && B= blocked advantage
HIT = Hit standing advantage
CRO = hit crouching advantage

D = Knockdown

s. = standing
cl. = close
c. = crouching
j. = jumping

L = light
M = medium
H = hard
X = EX

P = Punch
K = Kick
SA = Super Art

  • = 8+LP (up+LP)
    ** = 7 or 9 +LP (up-left/up-right+LP)

qcb = quarter circle back(2,1,4+button)
chg = hold back to charge then press forward + button)
(h)= hold button
hcb = half circle back (6,3,2,1,4+button)

normals:

move-------SUP-------BLK-------HIT-------CRO
s.LP ------- 6 ------- +4 ------- +4 ------- +4
s.MP -------12 ------- -2 ------- +0 ------- +2
s.HP -------18 ------- -23 ------- D --------- D
s.LK ------- 4 -------- +2 ------- +2 ------- +2
s.MK------- 8 -------- -1 -------- +1-------- +3
s.HK -------20------- -12------- -10-------- -8
cl.LP------- 4 ------- +2------- +2 -------- +2
cl.MP ----- 12------- -2 ------- +0 -------- +2
cl.HP------ 18------ -22 -------- D --------- D
cl.LK ------- 4------- +2------- +2-------- +2
cl.MK ------ 4-------- -2------- +0-------- +2
cl.HK ----- 20------- -12------ -10-------- -8
c.LP ------- 5------- +4------- +4-------- +4
c.MP ------ 8------- -2--------- -1--------- +0
c.HP ----- 14------- -3 ------- -1---------- +1
c.LK------- 6------- -2-------- -2----------- -2
c.MK ------ 7------- -3-------- -2---------- -1
c.HK ------ 12----- -25-------- D ---------- D
j.LP* ------ 2 -------- - -------- - ----------- -
j.LP** ---- 2-------- - -------- - ----------- -
j.MP ------- 7------- - -------- - ----------- -
j.HP ------ 10------- - -------- - ----------- -
j.LK ------- 4------- - -------- - ----------- -
j.MK ------- 9------- - --------- - ----------- -
j.HK ------- 17------- - -------- - ----------- -

special normals:

–mov— SUP—BLK
4+MP— (8) —(-2)
4+HP— (11)—(-26)
4+HK— (13)—(-20)
1/3+HK-(20)—(-12)

specials:

move::: SL BL SM BM SH BH SX BX
qcb+P:: 09 -06 08 -09 09 -08 06 -23
chg+P:: 13 -02 15 -02 19 -03 14 -21
chg+Ph: 25 -10 29 -11 33 -12 – –
chg+K:: 25 -13 28 -14 31 -15 27 -18
hcb+K:: 12 — 13-- 14 — — --- — –

supers:

move: SUP BLK
SAI:::: 5 :: -19
SAII::: 2 :: -25
SAIII:: - :: —

=============================================
=============== other characters ===================

  • chun-li

move:: SUP: BLK
4+HP:: +07 -01

  • ken

move-------SUP-------BLK-------HIT-------CRO
c.MK-------- 6 -------- -3 -------- -2 ------- -1
c.HK------- 07 ------- -13 ------- D -------- D

  • yun

move:: SUP: BLK
3+K:: +06 n/a

  • urien

move-------SUP-------BLK-------HIT-------CRO
c.HP-------- 9 -------- -10 ------- D -------- D

Awesome, dude! Where are you getting this info? Or are you actually looking at the frames on the game?

its from the anniversary guide, I got it for the swanky CD for like 10 bucks, and lo and behold, it had frame data. Everyone seems to be clamoring for frame data for 3s, but no one seems to upload it PLUS karaThrow.com is dreamcast info and everything else is in japanese and, as such, is nonsensical to a degree. It was bothering the living hell out of me so I looked and…whoop there it is. I’m going to upload it for Ryu and Makoto later, but Q is my dude, he comes first, lol. Anyhow, if there is any frame data that anyone wants, by all means ask within the nxt two weeks b4 medSchool takes over my life again.

some of that frame data is wrong just a heads up

for an obvious example: a Blocked c.HK doesnt knock down…

EDIT:: whoops !! made a few mistakes but now, all of Q’s information is 100% correct along with all the other frame data.

taunt

Definitely a good find Omski2k4. :smile:

http://sf33rd.web.fc2.com/

has all the frame data and other stuff although its all completely in japanese

and that’s why I uploaded it in english, lol. plus I don’t think the anniversary frame data is going to be false plus this makes it more accessible to anyone who wants the information.

Before you go back to med school Omski2k4, could you possibly post the translated frame data for Twelve, Hugo, Remy, and Sean in their respective threads? :smile: All bottom tiers need love. :lol: Many thanks.