Been playing Ultra Street Fighter IV (which is really the first time I’ve ever picked up SF seriously in my life) for like 6 months now and I feel like I’m coming along decently as far as seeing myself make progress. I’m starting to get the hang of the basic concept of comboing, linking, I can plink (not consistently but once I start devoting time to practicing it I can see myself getting it down eventually), starting to get the hang of basic footsies, etc.
Basically I feel like I’m steadily improving little by little but I do want to get as good as I can be and there are some concepts that still are going over my head completely. How much do I have to know about frame data and how do I go about learning what I need to about it? Also the one thing I can’t even understand in my own mind for the life of me is option selects. What I get about it is apparently it’s a way to put in two inputs very fast one after another (almost simultaneously) with a certain timing so that the game engine picks the better move for the given situation based on its own judgement. My question is how exactly (like what is the physical stick motion/button presses) do you option select? Also, I understand the concept of frame traps but when should one break them out in a match? Lastly, I was watching a Yun tutorial on youtube (it was by Tromso TV or something along those lines?) and the guy was going over “safe jumps” but my question is what are safe jumps and what exactly makes them “safe”. Like if I throw a Ryu or a Ken and do a safe jump does it prevent the downed opponent from hitting me with a wake up DP?
I play Yun, Evil Ryu, and Fei Long (probably in that order of priority) atm so if I could get any specific examples using those characters that’d probably make it easier for me to understand. Thanks!