Force of Three- The Nova Teambuilding Thread

Does anyone have a definitive list of characters that can get good damage off an Airborne Nova Force DHC? My primary team is Nova/Frank/Hawkeye, but i’m looking for a alternate second for matchups where i feel i need more solid damage.

So far i’ve thought of Doom, Taskmaster, Iron Fist, Zero and Ryu. Right now Doom is my favourite option since that gives me point Nova + Missiles + Arrows, and Missiles gives you the great Nova extension for almost Nova/Spencer like damage.

Hey guys, Im somewhat new here, and new to UMvC3, and after reading through this thread im finding myself no closer to figuring out how i want to play with the Nova Character. I dont specifically want to build a “Nova Team” but i do want to build a team with Nova on it… and that said, a team of characters i like. I was considering Nova and Trish… but for a third im kinda at a loss. Ive tried experimenting with She-Hulk, Author, Morrigan, C-Viper, Storm, x-23… but from what i’ve read on these forums, no one really noted them to work well with Nova. Thoughts?

Ive also experimented with Super Skrull and Spencer… but didnt care for either of them to much.

Im now thinking of experimenting with Cap. America, Iron Man, Hawkeye, Taskmaster and Phoenix. Thoughts?

Just a note, youll probably notice im not big on capcom characters… nothing against the characters themselves… i just never really played the devil may cry series, or got into the resident evil/frank west games… so the characters themselves are really just names that i dont know… and therefore arent drawn to select over the ones i do know. If you guys have suggestions its all very much appreciated.

The only thing you need for a team with Nova on it is someone with a horizontal projectile assist backing him up. Everything else is really just something used for him extending his combos for more damage, and that’s really what building a “Nova Team” is all about. Just building a team with Nova on it is really something that’s about experimenting and seeing what you get and how well you like it. From those characters, Iron Man, Hawkeye, and Taskmaster would do great backing Nova simply because of their horizontal projectile assists. You could fiddle around with the order to see what you like the best, but as a suggestion, I’d probably try out Nova (Centurion Rush)/Trish (Peek-a-Boo)/Taskmaster (Horizontal Arrows) Y’know, Nova and Cap might be kinda interesting too.

LegendaryDJ, Thanks so much for the reply… its very much appreciated.
Do you think you could suggest a few horizontal projectiles that would benefit Nova most? I know Spencer’s is said to be great on these forums… but honestly, he felt really cumbersome to me (which may very well just be me, being new to the game and fighters in general).

Cap has a shield throw doesn’t he?
and if you dont mind my asking, why Trish’s Peek-a-Boo trick/assist? I was using her projectile one with Nova’s Centurian rush. Ive mixed in a bunch of thirds with those two, and never really was sure who was working well and who wasnt. Aurthor i thought was interesting.

The Nova/Spencer team is only beneficial if you have the execution for higher level Nova stuff, if you’re just starting out its best to leave him alone for now.

Cap does have Shield Throw as an assist, but the durability isn’t great, it doesn’t go full screen and it comes out a little slowly. (Meaning it will not blow through other stuff on screen to help you get in)

Peekaboo is pretty much the go-to Trish assist because it has a bunch of applications, it’s really dirty for mixups, as well as cutting off a part of the screen and extending combos. For example against an incoming character, call Trish assist and hit crouch M to slide under them as they come in. They’ll get crossed up and locked in the Peekaboo letting you get a full Nova combo. I’m sure there’s stuff you can get using it after the ground pound OTG as well to get extra damage.

Her projectile assist is ok, but not really used. I haven’t played Trish so i don’t know whether it’s an issue with durability/speed or whether it’s just because Peekaboo is better, but since you’ll be using another projectile assist anyway there’s no point having two.

I think Nova (Centurion Rush)/Trish (Peekaboo)/Hawkeye (Greyhound) would be a good team for you, simple to start with but plenty of room to grow with you.

Edit: Looking at your later post, Nova/Trish/Arthur (Daggers) will work fine too.

Really anything that just flies across the screen should work fine. The purpose of having a projectile assist is to get the opponent to block something so you can have Nova move in. Anything from beams to arrows to gun fire is good with that.

To get in with some specifics, Sentinel’s drones great with it too because of how slow they move. The opponent has to sit there waiting for you to do whatever you feel like doing, but you have to make sure whatever you’re doing will protect Sentinel, because he’s a big target. Hawkeye and Taskmaster’s arrows are great because they just get in and get out, and the speed in which they fire is good for air dashing along with them. Iron Man’s beam is good because it actually locks the opponent in place. Doctor Doom’s beam is good because of its high durability. Magneto’s beam is good for its quickness. Arthur’s daggers are good for their speed, and durability. Cap’s shield is good because it hits once when he throws it and again when it comes back, so the opponent has to respect it.

I finally did it. I finally found some synergy between Nova and Thor. My life is almost complete. I know me an’ Vik said we’d find some way to make this work, so I hope you eventually get around to readin’ this.

So first of all, it took me forever to figure out which assist would suit Thor the best. Gravimetric Pulse is more about setting up a strong zoning game and it uses red life, both of which isn’t really ideal for Thor. Nova Strike is great for the wall bounce, but I can’t for the life of me see any way for Thor to actually get to the wall to make use of it, and Centurion Rush is kinda wonky, but after some more fiddling, I discovered that you can make do with it, mostly as a combo extender, and given the space it covers, you can sorta make it work as a hit confirm. Especially since it forces a ground bounce against airborne opponents.

As for the combo it helps you out with, I managed to scrap up something like j :l:, cr :l:, cr :m: + Centurion Rush assist, :l: Mighty Strike, ground dash, :s:, (air combo of your choice). What’s happening is the Mighty Strike’ll hit them up into the air and the Rush’ll ground bounce 'em back down, but depending on how you timed the assist call there’s a chance that there’s a small gap in between you and the target. That small gap can be covered with that ground dash. If you timed it perfectly, or if you’re close to a corner, then there’s no need for the dash, but you still have time for it anyway. That’s the thing about ground bounces. In essence, you’re using Centurion Rush as a replacement for Mighty Smash.

And with all that said, doing that as opposed to the regular j :l:, cr :l:, cr :h:, :m: Mighty Smash, combo starter is a lot worse on damage scaling. Which means in spite of doing more stuff, you get like 70k off. Way less damage overall. Ah well, it looks cool though. I suppose you could sorta work around with timing the assist call to get an unblockable. Centurion Rush does hit over head, and Thor’s cr :h: does go a good ways forward. I’mma still be workin’ on it.

Any kinda way, this team starts with Nova on point. Nova (Centurion Rush)/Thor (Mighty Spark)/Super Skrull (Stone Smite).

As far as DHCs go, you gotta do some slight alterations to Nova and Thor’s BnBs to get the max effect. Using Kl’rt’s Stone Smite assist helps out both Thor and Nova for setting it up right. With Thor, doing whatever starter you feel like, after the :s:, it goes j :m:, j :m:, j :h:, j :s:, and as soon as you land on the ground, call Stone Smite and do a fully charged :m: Mighty Strike, full charge in air :l: Mighty Strike xx Mighty Tornado.

The :m: Mighty Strike is gonna whiff, but that’s okay, because it got you off the ground, and you’re closer to the opponent. Stone Smite is an assist that OTGs, forces a ground bounce, and gives you a wall bounce (part of the reason it looks so cool). After the Mighty Tornado, you’re at the prime height to DHC into Super Nova, and from there you can even DHC into Inferno.

As for Nova DHCing to Thor, the most optimal thing I got is j :h:, st/cr :m:, st/cr :h:, :s:, j:h:, fly, j :h:, unfly, j :h:, land, :s:, j :h:, j :s:, Call Stone Smite Assist, :l: Centurion Rush (if you’re in the corner, the opponent will wall bounce over your head, so you’ll have to reorient yourself for the next part, and even though this combo is good anywhere on the screen, you’ll find yourself ending up in the corner a lot), neutral jump :l: Nova Strike xx Super Nova DHC to Mighty Tornado and if you have another meter, then there’s your Inferno.

An alternative ending to that combo is after the wall bounce from Stone Smite, you go into :m:Centurion Rush, :s:, j :h: xx Nova Force, DHC into Mighty Thunder.

Like I said, I’mma keep looking for some stuff that Nova and Thor can do together. Gonna figure somethin’ out.

Well, as an added note for Nova and Thor. Mighty Spark works is also good at extending Nova’s combos. In fact, it allows me to do the exact same combo I’ve been doing with Kl’rt. Just calling Spark instead of Smite, and as an added bonus, I can do all the Centurion Rushes with it.

j :h:, st/cr :m:, st/cr :h:, :s:, j:h:, fly, j :h:, unfly, j :h:, land, :s:, j :h:, j :s:, Call Mighty Spark, :l: Centurion Rush, :m: Centurion Rush, :h: Centurion Rush, sjc, :h: xxSuper Nova. Does 834k mashed out. Works midscreen and in the corner. Just gotta reorient yourself midscreen. And if you’re midscreen a DHC to Mighty Thunder’ll give you 965k. It’s not worth DHCing if you’re in the corner, because that’ll only net you 879k, but it looks like a Mighty Tornado DHC will get you 969-79k. Can also work with Mighty Smash.

What do you guys think of Nova (Rush)/IM (Unibeam)/Akuma (Tatsu)? I really want to play a team with IM on it, but I’m finding it difficult to find a solid point character, and Nova would seem like a good option.

I don’t see the need for two coverage assist characters, though admittedly Akuma is a better anchor. Might be able to find somebody better to round out the team.

Well the second coverage assist is mostly for IM, I’ve been running Nova (Rush)/IM (Repulsor)/Sent (Drones). Drones is great for both Nova and IM, and repulsor can extend Nova’s combos, and Rush can extend IM’s combos after SM, then the rush hits, into double repulsor, then SM again and photon canon.

I’ve been running a team of Nova/Frank/Taskmaster for pretty much the entire length of Ultimate. I really like it and Nova/Frank work really well together but sometimes spending meter for more levels instead of damage gets me killed. I’m definitely gonna stick with this team but I was thinking about getting a secondary one together just in case Frank isn’t working out.

I think Nova/Spencer/Doom is pretty popular, how about Nova/Storm/Spencer? Does Storm work well with Nova because I really like her. Or how about Magneto?

Here’s my team i’ve been running since day one of ultimate. I call them team Guardians of the Galaxy! Nova/RR/Skrull

http://youtu.be/4M_VM7WhTyM
[media=youtube]9nUEUQVYUGE[/media]

Whatcha think?

Nova/Storm/Spencer doesn’t really give you a good Horizontal assist to cover Nova, Mags with Disruptor would work fine though.

You’re severely under-utilizing log trap. You can do a great deal more mixups than just box jump H + log trap. Also you shouldn’t hitconfirm off the wallbounce with an MHS, but a straight S. Not hard to hit, scales your combo better and makes it easier to do MMH flight LMHS (or elevator). You could also probably do more damage with Stone Smite as your assist than tenderizer. Nova Slam, call assist, Standing H (smite hits, doesn’t wallbounce) S Air H Nova force.

Air H S at regular jump height is a terrible gimmick. He let you get away with it far too much. Smarter players won’t. It’s very unsafe.

Speed tackle hyper is not a reversal for projectiles. It doesn’t get the invincibility until the active frames. Also, with log trap you can do X factor kill combos off it if you get a happy birthday/it’s the last character.

Nova needs more mixups. Centurion H tic throws, Tri jump Ls, S jump canceled into Energy javelin, whatever. With a bit more optimization in your combos + a reset, killing in 2 touches shouldn’t be hard at all.

Gravimetric Pulse H is one of Nova’s best tools. If you’re in neutral game situations where you won’t get punished for doing it, abuse it. It’s what you’re supposed to use to keep Haggar out.

Throw Spencer out of a horizontal zip line. Doom beam won’t get there in time and it’s a free combo (which if you optimize your throw combo you can build a bar off).

Thanks for the advice man!

Idk about using stone smite because it uses up my wall bounce and i like tenderizer to lock people down on incoming.

Yeah I get really impatient when it comes to lame (most) doom players and tend to get reckless. p.s I forgot to mention I was playing on a ps3 that day and i have 0 experience playing marvel on that system let alone even using the ps3 control which i think suck!

I am posting this in the Nova and Taskmaster Team building threads. I really enjoy playing the shell of Nova/Taskmaster but I have had trouble finding a 3rd I like with this duo. I have played Cap/Nova/Task, Nova/Strange/Task, and Felicia/Nova/Task. I have felt competitive with all of these teams but none have felt perfect to me. I am looking for any ideas that fellow Nova or Task players have to offer, any help is appreciated.

Taskmaster with an assist that locks down and pushes back is beastly. Talkin’ block strings for days, never ending in an unsafe thing, combos always ending in the corner. It’s super annoying. Frank’s Shopping Cart does that well, and so do Tatsus. Plus Nova’s no stranger to those assists either.

Nova/Task/Akuma. Optimised Nova with two great Assists for massive pressure, huge damage off any Nova hit. Once it’s Task time, Task/Akuma is brutal and if Nova is still alive you have combo options with Centurion, if worst comes to worst…lets go Akuma anchor.

right now I’m running Woleverine\ Dante\ Nova, but i wanna replace Dante because i can’t BC consistently. any idea of a character?