Thanks in advance
First off, just recently have I gotten into street fighter to learn the depths of the game. I enjoy doing research on games, reading forums and using methodical approaches to fix holes in my game… some obvious, some not so much. I play Cammy, Chun and Ken mostly. I do best with Chun, but I enjoy cammy the most… DP just beats out everything she has when i play as her.
FYI: most of the people I play with are not good enough to consistently reverse moves on the first frame, piano method, or in general be incredibly tight with their timing. We can assume they are for good practice, and they are close, but not 100% in this regard.
So hopefully you guys have some good advice or recommendations for why some things really frustrate me.
1) Blocking high on jump-ins.
This is a simple concept. They jump and do an attack, its gotta be an overhead. I understand it, I know it, but when they jump in a critical moment and i’m not equipped with a character I feel has a good AA for me (ken, cammy I am ok with, Chun not so much) If I am being pressured my first instinct is to block low and i get myself in trouble constantly. Chun’s best AA that I have found is standing RH, but the timing needs to be good and it comes out slower than I would like. Maybe standing Fierce?
Example: Guile throwing out Jab sonic booms and then jumping in with them.
Example 2: Any chun li player that jumps all over the place with her high priority MK
How can I train myself to not go into the crouching block?
2) Punishing people that whiff moves.
So I’m pretty good at reading people, at least the low to mid level players I come across online. I can bait them to throwing out DP’s, doing moves I know are coming and can dodge or block… but I cannot capitalize on punishing them. Now I am not speaking about opening up a combo or what have you (because that would just be a matter of knowing what moves link and their pushback range etc), I simply meaning putting myself in a position to get a strike or a grab in on them.
Example: Doing neutral jump over Ken’s Fireball, he whiffs Strong DP.
Example2: Blocking any cross screen charge move that doesn’t push us apart (dictator, honda, blanka, etc)
I feel that part of my problem is I overestimate the hit frames of a move and don’t move quick enough when it becomes the recovery portion. For things like Jab DP’s its really hard. My friend will just spam Jab DP’s and there’s not a ton I can do against it. I seem to miss time my low kicks (trip guard?) I have spent a good deal of time in training mode trying to gauge the vulnerabilities of certain moves, but things happen so fast and there is no way to slow things down to see where the openings are. I know they are there, i watch people do it… I just can’t find out what I can fix.
How can i teach myself better when moves are vulnerable, when I can go in for a grab or crouch MK combo etc. I often get into trouble by letting them come down from say a whiffed Strong DP and trying to hit them when they land… as another DP comes out and beats whatever i was doing.
3) Proper grab’s and teching throws.
So I have read that to tech a throw you do your throw command within 13? frames of theirs. That’s roughly 1/6th of a second, not a big window, but w/e. it can be done.
Now the question is… this requires the input 1/6th of a second from when THEY input their throw? Meaning that really I will need to predict them throwing, or if we both go for a throw and I get beat out at least I will tech it. Any advice on this? Most of the people I typically play against aren’t big throwers. Much of the time they throw its because they happened to be pushing Fierce inside throw range and it just comes out, meaning its hard to predict when they would want it to come out. thoughts? I have gone into training with a friend and tried to figure out exactly how big this window was, but with them throwing me and me trying to tech off reaction (knowing they would be throwing) it wasn’t happening. Maybe I am trying to tech too soon?
While I have a long way to go before I am competitive with most people on SRK, I feel like my knowledge of the game exceeds 95% of the people I come across online. The gaps just are huge in my defense and anyone who is smart enough to see them and abuse them will literally shame me.
I look forward to any and all help and comments. I unfortunately don’t have many people into SF like I am, no one consistent to putz around with in training mode or in learning online matches… so I need to branch out here to try to improve. Feel free to friend me on XBL, I am around and playing SF2 or something else most nights of the week.