The legacy mode still requires a ps4 controller (don’t know if it has to be a DS4) to be paired together so if you need to use home you just press it on the ps4 controller.
No. This is just the cheapest method.
Holding the select probability just forces the pad to boot in Plug and Play HID class device mode which makes the pad PS3 compatible.
The Legacy PS4 support is for select titles only (Skull Girls, MK X and PS4 version of Street Fighter 4).
I took my PowerA Xb1 mini controller and added some terminals to it. Got rid of the analog boxes so it’s shorter in height and then I added the LED from pad to the top right corner of my terminal board. I love this pad it’s so easy to work on.
in belgium gamemania has them in stock. i used one to get my stick XB1 support and i might add i love these mother fuckers. they are like the madkatz 360 brawlpads. perfect to mod with an added extra bonus of a XB1 or X360 switch
I just used desoldering braid on the analog boxes and the variable resistors. You are going to want to replace the variable resistors with 10k ohm resistors.
I probably wouldn’t recommend this for a total newbie but being that the pad is so inexpensive you could try it and not be out much money if you messed up.
No, and I would advise staying away from them. Did not like using one at all. Had issues with inverting the triggers as well with the using the dpad. Issue with dpad was with tri mod and using a optical joystick. Had to create a custom pcb during combo breaker to handle it. Probably would of been fine in a jlf setup, but still was a pain. Plus the pcb is huge and it costs $50. I rather padhack the first party ms xb1 pad.
I picked up a pdp MK X (xbox version) Fightpad with the intention to install it into a stick but I have a few concerns…
My first concern is that after reading through this thread I have noticed something which doesn’t match up with what another user has posted up, so let me explain… I do not currently have an xbox1 console to even properly test the controller. I figured it would be cool installing the Microsoft xbox one controller drivers and testing it out in Joy.cpl but in x1 mode it will not show up whatsoever… It DOES however show up in Devices and Printers with an explanation mark but when I try to update the driver It’s not having any of it. I search google for the hardware ID and nothing. I asked over at pdp facebook page if x1 functionality should be working on PC and I was simply told to use it in 360 mode for the PC… The controller does however function perfectly fine in 360 mode on my pc with no problems.
I would like to try and get to the bottom of the question… should the xbox1 portion of this pad be working in Windows 7 64bit ?, and if so please tell me where I can obtain the drivers.
And so because of this concern I have not cracked the pad open yet until I know everything is properly and fully working as it should.
my other question which I might as well ask while I’m here is: From the looks of the pictures I see in the thread of the pcb, it looks like the toggle switch is just 2 wires to pull high or to pull low. Is it possible for me to rig that switch to become likened to a switch kind of similar to what an IMP is to a DPDT ?
Anyone notice weird double/triple dpad inputs while navigating the XB1 dashboard using the MKX PDP pcb? It only seems to happen on dash. Can’t replicate it in game or using it on a PC with the XB1 driver. Very odd.