Final Fight: Double Impact

Based on what Capcom has posted on their own forums, the game is basically the old arcade ROM modified with new graphics running on an emulator shell with GGPO netcode so it should be very close to the original arcade version.

I’ve played a few games over Live and I didn’t get a hint of lag. Jab Jab turn around Jab Jab turn around…

yeah, it happened a few times during a game I joined (the game would pause for a second or two to catch up and resume). I know my connection was great, so I don’t know if it was a distance thing on the other side or not.

Played it a couple times when I was a kid in the arcade and it’s cheap so I’ll scoop it up

This man speaks the truth. Support Capcom for releasing some crappy arcade ROM just because it uses GGPO? Why not just send $10 to Ponder to say thanks for making GGPO? He’ll get 10/10 of the dollars instead of maybe 1/10 and you’ll still have supported GGPO.

Nothing new at all? If so, I’ll pass.

Magic Sword is actualy a very good game to if U try to get good at it 1CC. The different ‘helper’ characters all have thier own stregnths and weaknesses. I’ll be posting a video guide for this game soon.

It is very close to the arcade release- and I’m sure others have noticed the sound effects need to be turned up 3 notches to equal the level heard in the arcade. You can barely hear the sound effects at all! As far as the GGPO code and match-making, it’s pretty darn good. I can always find Green (Good connection) games that are still in the first level here on the west coast. I just wish you could change around the control scheme too.

People don’t just want to support GGPO. They want to support Capcom’s USE of GGPO.

…oh yeah, and the Final Fight series.

So…Game is awesome, until I went to a friends house.

Booted up my profile, downloaded game, poured Dr.Pepper while it installed.

Cannot play on this system.

:frowning:

Really? I mean really? I guess it’s anti-piracy. But I bought the game, loaded up my account and can’t play it on my friends PS3. Sweet.

The game has two buttons attack and jump, what exactly do you want to adjust here…

Playing it on a MadCatz arcade stick doesn’t replicate the arcade layout since the attack is mapped above the jump buttons, not beside. Not so much of an issue for a Hori stick though.

Seriously I hate to be nitpicking because at least they’re finally using GGPO but… not being able to change the controls really sucks

Magic sword is surprisingly good. I actually prefer it to Final Fight :stuck_out_tongue:

Fuck Final Fight, I’m buying it purely for Magic Sword.

Yeah the audio is very low in the game @_@
I’ve been trying to join some games online but I get an error that the session timed out, any advice to getting around this issue?

Ff2/3 >>> ff

I wonder if high sales for FF will result in FF2 and 3 being released online? Though those 2 games were only on the SNES, so unless Nintendo are generous, they might make the release of those games multiplatform…

Unfortunately, that’s not how it works. Ponder’s licensing GGPO to Capcom, right?

That means, if Capcom finds that GGPO’s internet cred as a very reliable multiplayer platform isn’t worth the dough they’re paying for it, they won’t renew the license and go back to using in-house network code for their online-capable fighting titles. This is assuming that they’re paying more for the license than what it would cost them to use whatever they have right now, or how much it would cost to develop.

If that’s the case, usually this is how it goes down:

  1. Capcom makes good money on Final Fight and any future titles on the current license. They renew the license. Ponder gets more money.

  2. Capcom don’t make much money on Final Fight and any future titles on the current license. They don’t renew the license. Ponder gets your ten dollars instead of cementing his netcode in future commercial game releases.

Of course, I personally doubt #2 could ever be the case. All Capcom needs to do is keep releasing ports and they’ll clean house financially.

If you don’t want to pay 8 dollars for Final Fight, go right ahead. If it’s not worth it, it’s not worth it. If you send 10 dollars to Ponder, I’d be surprised if he complained.

I could see if they released Battle Circuit instead, but FF1 is just too pathetic, and an obvious cash-run for such a dated game. Maybe for newbie Capcom gamers who never saw it in arcades or got tired of it on snes…