Nah, you can still get that last hit in before dhc.
weight/height ratio places her about 4 lbs from being classified as “overweight”. Thats the reason we call her a chubbster lol.
But she’s a damn fine one though.
Is Filia’s level 3 completely invincible?
Naaaaailed it~
gotta meet this dude someday :P.
It’ll be like looking into a mirror, personality-wise.
Seriously, what are the odds of seeing two people who are into zombies and larger chicks in quick succession like that.
I still don’t think you’re the same guy, but the resemblance is uncanny. >_>
they also have nicknames taken from monstrous creatures in MVC3 lol
Can’t wait to use her like a madman.
Hey thur. What are you guys using for your basic BNB?
edit: i should probably go watch some FNFs featuring filia
Was about to ask this. My combos are pretty weaksauce but I’m mostly just getting used to her movement for now.
Also loving how ending a combo in H Air Hairball leaves you slightly above the ground, so in the corner you can reset with an overhead or even a double overhead
Probably not a good bnb but something i was using was j.mp, s.lp, s. mp. cr.mk cr.hkxx hk hair ball xx hairball super. but i couldn’t figure out a decent follow up after the super 0.0 best i could do was standing medium punch in undo super
So im trying to find a decent BnB, so far I got…
c.LP, c.LK, c.MP, IAD j.LP, j.LK, s.LP, s.MP, s.MK. s.HP, j.MP, j.MK, j.HK > OTG c.LK, c.MK xx 623 HP
for about 3300k. +60% bar.
I took your bnb and slightly changed it:
st.lp, st.mp, cr.mk, st.hk xx hairball hk xx hairball super, cr.hk xx hairball hk xx hairball super
6051 damage 2 meters
Cant you cancel the DP HP into an air qcb+kk?
I have no idea how much damage this stuff does or any specifics, but I was messing around with the demo today (getting it for the 360) and found some starting points for Filia’s combos that people might be able to use. I figured any bit would help at this point since I came here looking for combos as I’m sure quite a few people did as well.
Corner combo I was doing after about 15 minutes:
s.LP, s.MP, c.MK, s.HP, j.LP, j.MP, j.HP, j.HK, c.MP, c.HP, qcf.LP, c.LK, c.MK, s.HK, qcb.KK, dp.HP
Midscreen (suuuuper basic but the airdash in midcombo aspect of it seems pretty cool to me that took a little bit of experimenting to find something out that works):
s.LP, s.MP, c.MK, s.HP, j.LP, j.MP, j.HP, airdash, j.LK, j.HK…
at this point you land on the opposite side of the opponent usually and can OTG with a crouching light kick but I haven’t really gotten time to mess around with where to go from there. I’m sure you could probably find a way to tack on a super at the end of it and maybe even a relaunch if you get creative enough.
Something like iad j.mp, cr.lp, cr.mk, st.hp jc j.lk adc j.mp, st.lp, cr.mp jc j.hk, cr.mk, st.hp jc j.mk, qcb.hk, qcb.kk, cr.hp, qcb.kk should work.
Edit: It does 5082 with both Supers, 4169 with one Super, and 3499 with no Supers. It also builds around 60%~ bar?
If you omit the aid j.mp, get 3741 meterless.
Those BnBs are nice, thanks guys. However, I want to note that you will want to cancel Filia’s cr.:mk: as soon as possible, because for each extra hit it does you’ll get dramatic damage scaling that can drop your damage upwards of 2,000.
Here’s the BnB in icon form:
st.:lp:, st.:mp:, cr.:mk: xx st.:hk: xx :qcb::hk: xx :qcb::k::k:, cr.:hk: xx :qcb::hk: xx :qcb::k::k:
I’ve nailed 6188 (Corner, first hit cr.:mk: cancel) damage with 2 meters using BMsirhc1313’s combo above.
I’ve also noticed an oddity with this combo in the corner. Randomly when you use the :qcb::p::p: you’ll appear behind the other character. The combo is still continuable, just be prepared for this to occasionally happen.
I’ve tried to squeeze a :qcb::p::p: in here somewhere for hopefully higher damage, but :qcb::hk: doesn’t seem to allow you to cancel in to it midscreen (Which is where you’ll be).
i want to play filia solely for her win pose, i LOVE IT!
st.:lp:, st.:mp:, cr.:mk: xx st.:hk: xx :qcb::hk: xx :dp::p::p:, cr.:hk: xx :qcb::hk: xx :dp::p::p:
7887 Corner 2 meters. That’s max if all hits hit on the Hairballs and if the cr.:mk: is canceled after the first hit.
Now time for bed…
My best attempt based on MetaMeeks opener, since I liked its flavor.:
st/c. LP/LK, st. MP, c. MK , st. HP, sj. LP, j. MP, j.HP, ADF j.LK, j. HK, LAND, OTG c. MK, st. HP sj MK xx MK Hairball xx QCB+KK, DP+HP xx DP+PP.
Works from anywhere on screen, does 7393 after the second super, 5767 before it, 4677 meterless. If you’re mid screen, you’ll switch sides right before the OTG. If doing it meterless, I’d say make the Hairball HK instead for a better oki.