Fighting games and the GTA generation

More realistic thats easy

Any COD
CS
PDZ
Wolfenstein
Farcry
etc etc etc

The reasons have already been listed as to why. Halo 2 wasnt meant to be realistic and to be honest its one ass of a game. Any random scrub can be good at Halo 2.

Now this is FG Discussion, so lets get back to discussing fighting games.

It’s pretty obvious that todays games are what the kids consider ‘cool’ and ‘dope’. If any of you go to animenation.com and visit their annoying ass forums. You’d be surprised at how many young dipshits swear that this generations fighting games are the best.

I had a debate with one of those youngsters about which game takes more skill. Some kid said that Halo 2 took more skill than SF. Then he talked about how VF4 and SC3 are the fighters of his generation. So I called him a graphics whore and shit. He flipped out and then started listing games that he enjoyed more than this current generation. All of the games he mentioned were PS1 games. Not too distant into the past mind you.

But yeah, it goes to show that its nearly over folks. I’m not knocking 3D fighters at all. I think Tekken 5 and VF4 are awesome games in their own right. But, 2D fighting is where its at. Plus, people bitch about 2D fighters having too steep of a learning curve. And lets realize that with games like Madden and GTA out there, fighting games will never get their spot back at the front of the gaming world.

Deathsycthe: Hey hey dont stir up the idiots and have to have me keep them in check.

I totally agree with you, if anyone brings thier consoles or games to the college, and I ask them what they got, all I see are games like Tekken 5, Madden(it seems this is on everyones game list) , Soul caliber 3. whenever me and my friend play CVS2 on the PS2, and we ask people around watching us, if they play it, they say no, and then I ask what fighting games are you good at, they all say the same thing, Tekken, soul caliber, DBZ boudokai etc etc. I should carry in my SNES and Street fighter and mortal kombat someday, lol. but seriously, its like people see a 2D game, and they automatically blow it off, and dont even try and get in a argument with any of the youngsters nowadays, they always bring up graphics…and how outdated 2D fighters are, such a shame…:sad:

that’s deep

Man, if casuals around here actually played Tekken 5, I’d be happy as heck and wouldn’t be complaining anymore. But no. Tekken around here is almost as alien as 2D fighters for those gaming masses.

Heck, even my circle of fighting game buddies don’t play Tekken with me. (the only 3D game they seem to respect is DoA, how fucked up is that?) I only have my brother to play against, or some unlucky dudes in the arcade who run away with their tail between their legs upon defeat, never to come back again.

Goddamn, you’re a moron. :rofl:
Like seriously, this might be one of the stupidest posts in the history of SRK… and SRK has a history of stupid posts.

Damn Jae, always beating me to flaming the idiots.

TDA represent.

Well with the old news of Capcom of Japan giving Street Fighter to America they can do two things with it.

  1. America could hold all the rights but still have japan do all the animation work from USA based character designs.

  2. America saturates there games with japanese sf2 characters as cameo appearances.

I’m hoping for choice 1 still in the future cus America does have nice style just Japan bridges all the pieces of a game together so well. That should produce good USA based games with gameplay that progresses. This satisfies more players young and old my guess.

Far Cry>Halo 2

and how many people play far cry online as opposed to halo 2?

the problem is that fighters have become increasingly complex yet no tutorial really exists to teach them these things.

look at sfa3, i can’t imagine anyone understanding the juggle system without reading jchensor’s faq.

in the meantime, the majority of gamers can’t pull off a combo at all, if they even know what one is. if you don’t teach a gamer a combo, how the hell do you expect them to do charge partitioning and roll cancelling?

2d games still look like shit on the surface. i love sprites and stuff but they still look muddy and rough compared to any 3d game. ikaruga, gradius 5 are 2d in 3d worlds and they look really nice.

lastly, i’m thinking that 3d fighters are more popular because on the surface they look similar. t5 paul’s ch deathfist does 50%, flashkicking blanka out of a ball used to do that much. now you hit somebody with a fierce punch in cvs2, it probably only takes out like 5%. to us that’s a lot but back then it was nothing.

and why don’t kids like it?
because kids are stupid and like fads… and currently, fighting games are not the fad. i liked sf2 because magazines influenced me to love it. when mk came out i followed the magazines and started “playing” mk (yet i still didn’t know what a combo was).

I was never part of the fad following crowd… When all the kids started to line up in the arcade to play MK like crazy in ‘92, I was part of the smaller clique that stayed faithful to the Street Fighter II’ CE machine. I found MK to be shitty from day one and never understood what most players and the gaming press found in it.

I guess fads have been alienating me since that day.

kainzero… good points, but i always hated mortal kombat

IMO what killed fighting games for the new gen. has nothing to do with GTA and new gen grapfics, etc. for the most part. What killed fighting games is all the damn over-protective soccer moms.

In our day, kids could go out and go to arcades for hours, and play SF. Now a days parents would rather buy them a console and keep them home because their too afraid of abductions/terrorists/whatever other scenarios run thru a parent’s head, and no parent is going to spend the 5+ hours in an arcade, doing nothing while their kid plays SF. Which is what made all the arcades that used to do so much business back in the day shut down, and why the few arcades that are still open are mainly populated by our generation. Which in turn killed the fighting game scene for the newer generation, because A) who really wants to play fighting games for any extended time by themselves (with the exception of those of us who have gained their taste for fighting games back in the day, and really only play the home version alone to practice combos, etc.)? And B) by the time they are old enough to be allowed out on their own for extended periods of time, they get frustrated when they lose their quarters every time they attempt to play people with experience, so they just give up on it. So they turn back to their GTA’s what not.

Which sorta sucks for them, because they really are missing out on the experience of it all, not just the gameplay itself, but also the friends you meet and the friends you make at arcades.

I blame Halo 2 and GTA. Those games are half of the reason kids are so dumb nowadays. GTA’s just ruined every type of genre by having to mix some ghetto element to every game for it to sell. Then you go to the game store and see some little white poser telling his mom to by him 187 ride or die and 50 cent’s game (I really saw this shit). And Halo 2 is just a sad excuse for a video game. The game’s story is shit, 90% of the people online are idiots, the game is broken all over the place, the game was rushed in 10 fuckin months, they took out all the cool shit they promised and most importantly it’s full of noobifed autopiloted bullshit. Only a bunch of pussies who cant kill something without having magnetic bullets, invincibilty from 500 ft falls and shields who cant lose whithout bitching play that kids game.

So this is a popularity contest huh. Regardless of how many people are playing Halo 2 on XBL (still doesnt come anywhere near alot of PC FPS’s) That still doesnt change the fact that every thing I said above is true.

This isn’t really true and has nothing to do with why arcades “died”.

Arcades were phased out for cyber cafes, which do a ton of buisness in the form of young kids. You can go play just about any pc game you want, surf the net, and they have consoles if you want.

Cyber cafes became the new arcade.

I know a couple people that own/run cyber cafes, and I’ve brought up the question repeatedly about “why not thrown in a cabinet”, and the answer is always the same… it doesn’t make enough money to warrent the space. For the amount of space it takes to run one, they can slap in a console, or a PC and give the player the ability to play whatever game they want, so it’s constantly occupied.

Plus arcades don’t bring in major sponsorship money. Build a cyber care and get all your computers for free from intel, and you get donations in the form of large sums of money/free hardware to give away at gaming tournaments. The ability to give out money several times a month insures people keep coming back and pumping in cash to practice against each other there.

It’s not that kids don’t go out and do this anymore (they do), it’s just that the buisness model of your “classic” arcade, makes no where near the cash of a “cyber cafe”. Simple economics really.

For the record you can play a 2d fighter at a cybercafe, but it’s rare that anybody would. The only games I have snuck in are games with the staff who (like me) mostly plays older games.

You’re dense, one is a single player game, the other is a multiplayer game, of course the online numbers will favor halo 2.

It’s true. An internet Cafe opened up in my town about a year ago and all the old arcade people (even employees) started kickin it there. The old manager of the arcade (cool guy) quit his job to work there.

I dont really think it’s consoles that killed arcades, but the people who are buying shitty games for their consoles and changing how people look at what a good video game is.

Oh… and online.

I didn’t take cyber cafes into consideration, because there aren’t any in my area. I just built this theory on the fact that pretty much all the arcades are gone now, and what arcades are left, are populated by older people, and not so much console generation aged kids.

Maybe you could help me, i’ve always wondered how cyber cafes make money. Their one-time registration is about 5 bucks, and they usually charge 1-3 bucks for an hour. That’s ridiculous for the cost of the computers, the costs of the multiple copies of the games (even if they are discounted for cyber cafes), the rent, usual costs of running a business.
Snack food and all that doesn’t seem to make too much either.

So what’s their source of income?