lol yea killing time is the problem though. Each toss to the air jump and grab again takes only a second off the clock. Assuming you hit it at the beginning of the round youd still need a 100 in a ROW to kill. And of course the combo is awkward and pretty tight as well. If your off by even just a little bit the other guy can easily throw you. Ive never got more then a few in a row before I fucked up. Seems better to just do one then do fire wheel, or do a mix up ish thing. And of course I guess mash throw if you could somehow get it to do consistent damage.
Oh I should say as well ive been able to get duck lk, hk roll to shoulder toss, fire wheel as a combo. That is unless everytime ive gotten it the other dude just fucked up. shrug
just to let you guys know, we recently had karnovâs crack sessions at denjin, mov came, the owner put the board in and many, MANY people played and learned it was great!
mov says that many 3s players play this game, ko, genki, yuutori, etc, etc
infact when i was at mikado, ko and mov was having a lee mirror, mashing jabs at each other laughing their asses off
i was also told he coiuld play this game at a national lvl, he had 50 wins with lee before getting off
Excellent new Clown player has appeared, âShimaduâ is his tag. He definitely isnât shabby with his other characters either so Iâd reccomend you chal him if you see him.