They do it just for the sake of being different from the others.
Thatās just odd, I could never get used to NRS games.
Need the SRK community help, Iām trying to find an old fighting game I used to find in arcades when I was a kid.
Iām quite fure it was NEO GEO/SNK stuff it had anime graphics, characters had weapons, the 2 character I remember are what was probably the lead, kid like character, with big katana, dress was a red jacket of sort, black hair Iād say, another char was a stupid looking ninja kid with headband and could summon a big frog, also I seem to remember scrolls dropped during the match to give you⦠maybe super bar?
Edit: if it wasnāt clear all characters are Japanese culture tropes, samurais,ninjas, foxes pretty sure a kabuki person (actor, singer?) was in there too
Sounds like youāre talking about Far east of Eden : Kabuki Klash. Not quite a traditional super meter as the magic meter fills up automatically and itās speed is determined by the spell used. I donāt recall scrolls, but that is something I could see happening in that game. If that isnāt it, Iām not certain what game youāre looking for and I wish you good luck.
Thatās exactly it⦠how did I ever forget a name like Manjimaru is beyond me

We set up a PS2 for our Friday night weeklies and got some good games in of EX2, 3rd Strike,Alpha 2, SvC Chaos, and even CFJ.
Damn, what I woudnāt give to have a local scene that played 3s.
So, after making myself look fucking stupid on this forum after years of being away from it, Iāve decided maybe that discussion isnāt pertinent enough for a new thread.
Iāve gotten some flak over the past couple of weeks on various forums and comment threads for willing to buy MvC Infinite over Dragonball Fighter Z simply because the chances of either getting a re-release are āsomething not actually approaching 100% for onceā (especially given the Fight Money system and seasonal format in SFV) for the former, and āalmost definitely 100% if Bandai Namco does not give a fuckā for the latter (considering Guilty Gear and BlazBlueās track records). Thatās not even getting into how asinine both companies are, especially considering the existence of Killer Instinct and Dead or Alive 5: Last Roundās free-to-play models. Why would I want to continue buying fighting games if I can buy one character in either KI or DoA5 for $5 or $4, respectively (if even that - I could buy nothing and still play) and still get a fairly decent fighting game experience?
Naturally, this being the internet, people gave me criticism for thinking about my moneyās worth instead of āthinkingā with someone elseās hype.
Just wanted to know what your guysā thoughts are on fighting gamesā business models today. (Hopefully thereās discussion more in-depth than āgo fuck yourselfā, but Iām not holding my breath.)
Expecting every game to be free to play model is idiotic. The reason why DOA can afford to do it is because they get their money back from all the dlc costumes for the girls (and sometimes the males).
And KI has microtransactions all over the place. In none of those game you can get the chars without paying money btw and only on KI you can only get the cosmetic stuff by playing, If you want a costume on DOA you have to pay.
Besides, MvCI wouldnāt have FM, they are banking on the marvel brand name to push the innumerable DLCās that they already said they are planning to release and are already working on it.
The only reason why SFV had it was because then expected to sell well, and that the dlc will carry them like it does for games like DoA and Overwatch.
But since the poor general reception and mostly unnapealing costumes without mention the lack of content in general, well, No wonder they abandoned that for MvCI
Also, What track record are you talking about, every GG and BB got a revision between 1.5 to 2 years each. Or is because it bothers you that they announced a game for arcades despite you wouldnāt see it until a year later?
Iāll admit that kind of sucks, but ASW is an arcade developer 1st, since there is a ood part of their bulk sales, fortunately they are changing that seeing Rev2.
Ill be honest with you, If it really bothers you that fgs get updates and revisions then probably they are not for you.
You will have to pay for them in one way or another. Games cost money to make, game companies are not charity, they are in the bussiness to make their money back.
But hey if you want to buy the shittiest game possible for dumb reasons be my guest.
EDIT
BTW, i am not against of DLCās, i expect DBFZ to have dlc chars since is obvious that they wouldnāt be able to put every fan favorite on it from the get go.
The diference imo is thow capcom has managed the whole thing, revealing the dlc chars before the game ever released and before revealing the base roster.
yeah, i get that re-releases are still a thing because theyāre mostly based off of Japanese arcade cabinets and such. doesnāt mean that i canāt like the idea.
the Fight Money system in SFV just goes to show that Capcom maybe, just maybe, can change even a little bit. as you said, the fact that MvCI already has day negative 60-ish DLC sours that expectation, and iām probably going to wait and buy it used anyway because Ultimate Marvel vs. Capcom 3 was a thing - canāt rule out the possibility of them continuing on their old ways. but at least the chances of a possible re-release arenāt 100% - canāt say the same for the Guilty Gear Xrd series.
anyway, the thread above blew up between my last post and this one (and nobody seems to have moved it yet), so iād rather not clutter up this thread any more, itād be redundant.
The only reason why Ulimate exists is because by that time, capcom have the licence for the Marvel characters for a short time.
By that time, when Marvel handled the licencing for the chars to a company, only that company had the rights to make games for them.
MvC3 was mde during a time window where every company that had their licences expired (sony, activision, etc).
Unlike the 90s, Marvel brand had become expensive, so Capcom could only have access to them during that time frame.
It is why they rushed to release the revision only 8 months after the release of the 1st game, and why the game got orphaned by capcom very quickly (no updates, no dlc, etc)
Current bussines model for marvel games have changed, now that the MVCU is so big, they have enough power to still retain the licence themselves and be able to negotiate with multiple companies.
It is why you see that there are many marvel games coming from different companies that have the same chars on them.
So a UMvC3 is less likely.
Today their focus is more torwards DLC, since is more profitable for any game company to release a game and maintain it alive via dlcs rather than releasing new games.
The thing that we have yet to see is if MvCI will live long enough to keep support from capcom/marvel.
The bad press that it has gotten is really big. It didnāt help that DBFZ was announced and by being at 20% of completition already outclasses it.
To the point that the game hasnāt been released and it already got a price drop, since the majority of people cancelled their preorders.

I am telling you.
If a game is healthy you should expect that it will have an active stream of additional content made for it, and is very likely that you will have to pay for it.
And is obvious that both games will have DLC chars and other stuff. So if it really bothers you you will be on the same boat regardles what game you get.
Although with DBFZ is obvious that you will get a good product from the start, and is more likely that it will be handled better.
Just look at how poorly capcom has handled SFV, and how poorly are they managing their pr for mvci.
On a time where the Marvel characters are so popular and that the game is receiving this kind of negativity surely shows you the things that you are signing for when buying the game.
iāve already said what i had to say in the other thread, and itās pretty clear both sides of the argument are just going to be at a standstill, so iām just going to leave you with a Steam post i found in the process of trying to defend myself elsewhere. it sums up my point better than i can.
You really donāt see the difference between paying $30 for a yearly season pass (Which you donāt even have to pay in order to stay in the relevant version of the game to begin with) and paying $60 for a new build of a game (Which you NEED to do in order to stay in the relevant version of a game)?
iām out. in hindsight, it was a fucking stupid idea to try and talk about this on a forum that would be biased in favor of Capcom Sequel Stagnation.
Bye Felicia
Also, that shit of css is a lot o bullcrap.
Is idiotic to think that a developer has to scrap everything when they can simply update and upgrade the game and more importantly, that happened because by that time, patching and internet were not a thing.
More companies are taking advantage of those now.
But now the problem is idiots like you that want everything for free or really cheap because dumb reasons.
You simply donāt want to pay to stay on the relevant game, while also expecting the companies to put new content.
Is is simply stupid.
DLC is only shitty when they force you top pay for necessary things that should already be there when you pay for the game. DLC that expands the game with new content created after release is good and a better alternative to paying full price for an update as in the past.

Also, that shit of css is a lot o bullcrap.
Is idiotic to think that a developer has to scrap everything when they can simply update and upgrade the game and more importantly, that happened because by that time, patching and internet were not a thing.
More companies are taking advantage of those now.
agreed on this. re-releases were acceptable back then because that was literally the only choice developers had back then, and patching was inconceivable until maybe around the time of the original Xboxās lifespan.

But now the problem is idiots like you that want everything for free or really cheap because dumb reasons.
You simply donāt want to pay to stay on the relevant game, while also expecting the companies to put new content.
Is is simply stupid.
sorry man, thatās just how it is with me. iād rather not spend money on a game knowing full well that the publisher is going to want to fuck me in the ass later with another slightly different installment thatāll render what i bought obsolete. same reason why i avoid shit like Call of Duty, Assassinās Creed, and every sports game ever.
if i ever do end up getting a retail fighting game in the near future, itās probably going to be Tekken 7 (or hold onto hope that Bamco gets their head out of their ass and not end Soul Calibur on a fucking pachinko cabinet), because at least i donāt have to go in expecting Super Ultra Hyper Tekken 7 EX Plus Alpha and everything that comes before it as a mandatory purchase. until then, iāll enjoy what iāve got with KI and DoA5.
https://twitter.com/yuri_actn/status/885089731431866368
Have you guys tried out this Kemono Friends fighting game yet? Itās pretty interesting, especially when it comes to combos.
I have Fighting Games on my Phone and several controllers, Although I am not the best by a long shot I will have a good time regardless if I win or lose.
Some of these game series installed on emulators are āNEO-GEO Fighting Game Libary,ā āCapcom Versus Series,ā āStreet Fighter Series,ā āDarkstalkers Seriesā and more. But if I try the Japanese versions of the games then I canāt play them in public because of The following Screen Attached at the end of this post. Will I get in trouble for playing the Japanese versions outside of Japan?

@JamesLeeJames well, when you post screenshots like thatā¦
all joking aside, that looks like an old game. as someone who used to play beatmania arcade rips on my computer, thereās not really anything they can do unless the arcade gameās got DRM on it. (in beatmaniaās case, all the latest installments have mandatory eAmuse logins, or else they donāt even start.)
Did they announce a DLC release date for Eliza?

yeah, i get that re-releases are still a thing because theyāre mostly based off of Japanese arcade cabinets and such. doesnāt mean that i canāt like the idea.
the Fight Money system in SFV just goes to show that Capcom maybe, just maybe, can change even a little bit. as you said, the fact that MvCI already has day negative 60-ish DLC sours that expectation, and iām probably going to wait and buy it used anyway because Ultimate Marvel vs. Capcom 3 was a thing - canāt rule out the possibility of them continuing on their old ways. but at least the chances of a possible re-release arenāt 100% - canāt say the same for the Guilty Gear Xrd series.
anyway, the thread above blew up between my last post and this one (and nobody seems to have moved it yet), so iād rather not clutter up this thread any more, itād be redundant.
Imo the fight money system is a sham disguised as good will , keep that mobile game style grinding bs away from this game.