Optimus Cack: I played D&D Tactics briefly and may actually dig it up again sometime in the near future. I’m a sucker for the 3.5/PF rules sets, I guess. Just wish more people I met who had a similar interest in them weren’t completely out of their damn minds.
Subjective, regarding Front Mission: That’s subjec-- Red Rick Dias is shot for trying too hard to be witty
Ow. Uh, let’s try that again. What you say is true for some installments, but I found FM3 and 4 were a little better on personalizing things. I found the South American cast of FM4 to be very likable and interesting, and the Durandal team was okay. Actually, I think a lot of people in this thread would enjoy FM3 and 4 if you get a chance.
I remember the FM1 fan translations. Actually, I remember the earliest ones, one of which was done by a guy who spoke English as his third or fourth language and it showed. It had such gems of lines like Ryuji Sakata warning the main character, “Roid! LOOK PLANT!” before a factory exploded. This later became an in-joke between friends and I, as we would ‘warn’ one another of nonexistent dangers with that phrase.
On Fire Emblem in general: Fun series, I own either all or nearly all of the US releases and plan to look into FE 4 and 5 sometime. I’m often surprised by the hate Pegasus Knights get in these games; some players seem to expect they should be able to slam headlong into heavily armored knights, when their job is to use their incredible speed and flight to pick favorable fights against other kinds of targets. I always found adding one or two to a team was an acceptable way to play. Perhaps not optimal, but it worked fine for me.
Other suggestions: I believe there are a few games in this genre on XBLA/PSN. Vandal Hearts: Flames of Judgment is one of them. It is not the best game around by any means, but it is decent and I really liked some of the later battles. One of them is a series of escort missions that are fun because the AI will usually cooperate with your attempts to set up defensive zones around the character you have to protect. I think it’s $10 or $15, and that’s not a bad price for a passable entry in the genre. The demo just shoots the game in the foot because it gives you the two weakest fights to play, the worst designed ones by far.
I should really catch up on the Advance Wars games sometime. Definitely liked what I saw, just got interrupted by other work when they were new releases and forgot to come back. That said, I’ve always been fond of the animated .gif you see posted regarding “pay to win” games, invoking the CO ability “Power Of Money”.