715600 alone vs Sentinel:
:dp:, , :h:(1), :dp:,
, :d:, :h:, :qcf::h:~:m:,
, :d:, :df::uf:, J:m:, J:m:, J:h:, J:s:, (land),
, :d:, :h:(1), :s::uf:, J:m:, J:m:, J:h:, J:s:, (land),
:df:, :dp::uf::l:, :qcf::atk::atk:
858700 with assists vs Sentinel (A1 Arthur Dagger Toss, A2 Haggar Lariat):
:dp:, ,:h:(1), :dp:,
, :d:, :h:(1), :qcf::h:~:m:,
, :d:, :df::uf:, J:m:, J:m:, J:h:, J:s:, (land),
, :d:, :h:(1), :s::uf:, J:m:, J:m:, J:h:, J:s:, (land),
:d::df::a1::f::uf::l:(whiff), :s::uf:, J:h:, J:s:,(land),
:d::df::a2::f::uf::l:(whiff), :dp::h:, :dp::l:, :qcf::atk::atk:
The non-Sentinel specific versions do about 5k less
(L M df+M after the roll slide. skipping b+H before the launcher, and OTGing with punch instead of slide against some characters)
It does varying damage with certain other assists, this is just what I get with my team.