I’ve been playing on training mode for a while with Felicia and I’ve found she has some useful kara cancels, which increase the range of some of her moves, maybe not a lot, but from my point of view definitely enough to be worth it. I don’t know if anyone has already figured out about this, but anyway I’ll just create this new thread and let the people decide if this is useful or not.
Cat Spike and Delta Kick can be kara canceled from her Arrow Kick - :h: - so the inputs are:
Kara cancelled Cat Spike - :h::dp::atk:
Kara cancelled Delta Kick - :h::rdp::atk:
This way, for example, a fullscreen kara cancelled Delta Kick is possible.
You have to do it quite fast, but not lightning-fast.
PS: You just can kara cancel everything she has from Arrow Kick, increasing her range, example:
:h::atk:+:s:
Is a kara cancelled Cat Crawl