Ok, Felicia does NOT get the love she deserves in MvC 2, so I decided to make a combo thread. For starters:
BnB’s:
1)c.Lk, c.Mk, … (This is what you’ll be using the most, as it’s her fastest poke string. Can be finished with many different options.)
EX)c.Lk, c.Mk, {s.Hp 2hits} xx Sand splash [Use move in brackets only if hit confirmed! Must also be close to opponent for 2 hits] (Used mostly when poke string is blocked.)
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J.lk, j.mk xx Delta Kick (Her main pressure for high mix-ups)
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c.lk, c.mk xx Rolling Buckler (may be used in lieu of SS combo)
Ok, enough of that simple stuff. You came for the REAL combos, huh? Of course you did! Lucky for you, I have some real nice combos Felicia has at her disposal.
Hyper Combo set-ups:
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c.lk, c.mk, {s.Hp hit times 2} xx Hyper Sand Splash [s.hp is optional] (Her most basic combo into Hyper Combo. Can use Dancing Flash instead, but HSS will hit assists, and thus I use it to punish assists, as well as the point char)
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c.lk, c.mk, s. Hp OR s. back+Hk (hit times 2 for either) xx Please Help Me! (Her safest set-up into this sick Hyper Combo)(Another sweet bonus: on Sent, if in corner, you can use c. Hk JUST before Sent hits the ground and xx into PHM AGAIN for Massive damage!)(Also, if you remove the c.mk in corner, you can c.Hk xx PHM! against most normal size characters, and…it’s UNROLLABLE! How freakin’ sweet is that?)
3…and by FAR the most deadly) [IN CORNER ONLY!] c.lk, c.mk, c.hk xx Please Help Me!, pause, c.hk, PHM!, pause c.hk xx PHM! {WARNING: First sweep is ALWAYS rollable, so use with caution. Subsequent sweeps, if timed correctly are unrollable} This combo WILL kill any character in the game IF:
- You have 3 bars. (Duh)
- They don’t roll after the first sweep.
- You time the c.Hk xx PHM! correctly.
- It’s done in corner (as stated earlier).
Infinites, the aspect Marvel vs. Capcom 2 is notorious for. You either love 'em, or hate 'em. Well, guess what? You can love them! Here are Felicia’s Infinite combos:
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Vs. Standing Sent: {j.lp, j.lk, j.mp, j. hp for about 40+ hits}, c.lk, c.mk, s.hp xx Please Help Me!, pause, c.hk xx PHM! (Repeat brackets, duh) (Be sure to end the brackets around 40 hits, so Sent does not spin out. Also, you MAY use c.hk in lieu of s.hp, but then the opponent can roll out. This infinite works from ANYWHERE on the screen and I have used it in real combat scenarios, making this combo one of the most practical infinites in the game! Only problem is that the timing is more exact when doing this at mid screen, but still possible AND practical)
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See Hyper Combo #3
I may add more to this list at a later time, but feel free to add whatever.