Explain Footsies

I need to find videos to study. Not just Alpha 2 tournament, but for other games. Where are great videos or tutorials on them?

Someone in a fb group Im in said that was the worst explanation for footsies ever…so anyone agree or disagree?

Did they bother to explain why? Because it is a good explanation, not just regarding the mechanics but the mindset.

Juice might not have the most friends in the FGC but he’s articulate and smart his vids are gold

Honestly, eventhough Juicebox tends to be a bit longwinded, he is often really clear and systematic about his explanations of concepts. I haven’t seen a video as clear on the subject of footsies as Juicebox his one.
So yeah, i definately disagree.

Pretty much all of these, since they’re the ones used on the SonicHurricane.com articles

Footsies is like when you got this girl next to you and you start rubbing up on her leg with yours and she gives you the looks so you be like, “yea, I’m in” and then you start tryin to lift her skirt with you shoe but she takes off your shoe and the next thing your know your toes is getting laid but you like, “damn wats dat smell” and you thought was her when it was your busted ass toes and you gave her a urinary tract infection and she tells everyone in your college that you got bad feet and a small dick so you go to her house and put a hotdog in a bag that you filled with your own feces, light it on fire and throw that shit in her window cuz you ain’t no punk like that but you was always bad at numbers and shit and you forgot to carry the one or some shit and accidentally torched the elderly neighbor’s house so you left the state and dropped out of college and became a walmart employee. Footsies…

That post went places.

Ok, thanks guys. Ill watch juicybits more. Um, why do peole not like him?

Juice can be a tad cranky and irritable.

Footsies usually refers to various aspects of mid-range to close-up ground-based combat in fighting games. These aspects can include spacing, poking (which itself is part of the bigger topic of “use of normals”), *movement *,baiting and whiff-punishment.

Each of those aspects themselves can be broken further.

Let’s look at poking strategy, for example.

  • Offensive poking eg. Ryu walking forward and attacking the opponent back with cr.mk

  • Pre-emptive poking eg. Ryu whiffing a cr.mk to prevent the opponent from advancing, or to beat an opponent’s move. The difference between this and offensive poking is that a pre-emptive poke generally won’t hit if the opponent doesn’t move or press a button.

  • Counter-poking eg. Any whiff-punish scenario

So how do these fit together in the grand scheme of things? Here’s a typical scenario:

During a match Ryu advances toward his opponent. His opponent, seeing Ryu approaching, whiffs a cr.mk to prevent him from advancing. However, Ryu stops moving foward at the last moment and positions himself in such a way that the opponent’s move whiffs, which enables him to counter with cr.mk buffered into Shinkuu hadouken.

In short, Ryu was able to bait a normal move using his movement and knowledge of spacing, and then successfully whiff-punish.