Try pressing down-forward instead of straight down when you do the crouching hp. So do down-forward hp xx qcf hp to cancel crouching heavy punch into heavy shoryuken. Add on a qcf pp at the end to cancel into critical art.
Found a system that works for me. A bit unconventional, but consistent.
I do the down cr hp, forward, roll a down back, down, hp for SRK. Quickly cancelled by qcf p for critical art.
Remember that u can use the input of the dp as the first qcf of ur super so after the dp u can just do a hadoken motion (qcf,p) and ur super should come out
I never even thought about holding Down-forward so as not to screw up the buffer. Is that a common technique? pretty cool. Maybe I do it sometimes without thinking about it…haha.
when I do down-forward, I get a lot of standing HP mistakes.
Found a surefire way to do it now:
After crouching DP, let go of the joystick for a split second and then freshly input a DP movement. Comes out clean as long as you are fast enough. No critical art interruption.
For critical art at the end, as stated above, qcf + p. It helps to make the forward endstop at the 2:30/9:30 position rather than right at 3 or 9…
It’s is the most damaging way 2 combo into super so I do think it’s worth learning but there are easier ways 2 do it. LK tatsu or fireball like Highland said
I find it a bit easier to do lp, lk instead. The cancel period on the second jab comes and goes very quickly, easy to drop it and have the DP come out after recovery which gets you crush counter punished.
If you have not tried it out, consider leaving your stick in the neutral position after you have landed a j.lk. There’s less pressure on your left hand to execute while holding foward and the x2 st.lp gives ample time to react to the situation.
I use both the neutral stick and holding stick forward methods. All depends on the situation really.
I’m also struggling but have found it easier to cancel into dp if you input forwards at the same time as the standing light attack.
E.g. b.hk, f + st.lk xx qcf +hp (hit hp at down forward and don’t complete the qcf).
This only works for standing attacks and attacks that don’t have a unique with forward, essentially only useful for st.lk xx dp. Hope you can understand what I’m trying to say