Evo Tournament Rules now available

I know it doesn’t make the controller wired. What I am saying is I could disconnect the battery and hand it to a judge. To insure nothing stupid happens.

Thats what I did at ECC worked fine, and I also marked it so it wouldn’t get mixed up with anothers.

The reason I am making a big fuss out of this is because I am way more used to the wireless and not the wired. I tried playing on the wired, but its not consistent in its commands.

To my knowledge the main problem with the wireless controllers is that noone knows what will happen when there are a bunch of people sending wireless signals in the same area at the same time. Since the play and charge does not stop the controller from using it’s wireless signals, it doesn’t do anything to alleviate this concern.

Nothing abnormal should happen. The RF transmissions on the X360 controllers are serialized, and an X360 will ignore any input it gets from a controller that is not authed up to it (that is why you have that whole rigamarole you have to go through when assigning a controller to a X360). I would figure the tolerance is fairly high, as the range on these things is fairly wide and a place like Microsoft probably has a higher density of X360s than Evo will. I can not blame you for wanting to avoid that problem, though.

Requesting a couple of other clarifications:

“Hardware macros, rapid-fire, or other hardware assisted mechinsims are strictly forbidden.”

Is this banning the usage of such functions, or devices that have such functions available? If it is the latter, a lot of third-party devices are going to get banned (includng some models of the HRAP and the Hori X360 pad).

Stage selection in DoA4: how is it handled? I am guessing that it would be like Tekken 5 (players either agree to something or a judge picks it from random select), but the offical rules mention nothing. Can players turn off toggable danger zones if they agree to? Are the blind selections with toggable danger zones on or off?

-Dippy

“If the exact 3 member GGXX team which qualifies at Evo West or Evo East cannot attend the World finals, that team will forfeit it’s seed. If only 2 out of 3 of the members can attend, that team will be allowed to retain its seed as long as they agree to play with only 2 team members.”

acctualy I ment say im going to evo east, only 1 of my other 2 team members can get off work. But say it doesnt matter as me and the other guy win evo east with only 2. Can my third member be allowed in our spot for the real evo if he can still go? Or does he not count anymore.

I just tested my WIreless controller with the battery pack totally removed, and the plug in play kit charge pakc in (which is just a wire connected from the contorller to the system) and the controller worked without the battery pack, and when i disconnected the controller with the plug in pack in without the battery pack from the system it shut completely off.

So if i were to go to a tournament without the battery pack but i have the charge and play kit would that be ok?

in quotes!

DISCLAIMER = “if you dont want to read my whole rant read the BOTTOM LINE, labeled BOTTOM LINE below”

all the rules make sense, however i have to object to this one. ok some people might want one button this or that, but in japan where the games came from there played on arcade, and in arcade there are no one button macros, STANDARD is ARCADE, now i understand the cannons decsion years ago to make this a console torunament, but it wasnt because console was any kind of standard. it was because cabinets and boards are expensive and hard to come by. but swiching to console wasnt a stab at trying to change standards it was a way to allow the fighting game scene to survive here.

My Point allowing any kind of one button in game controller configuration easy mode crap is like taking skill out of the game, yes you can argue all day this is a console tournament, but when will we atleast try to keep up with the japanese and play the games the way they were meant to be play,

yes i play guilty gear, and allowing scrubs to use one button frcs rcs or burst is rediculous. but as scrubs i will beat them anyway.

one button macros = less need for execution = less skill = catering to noobs to get more entries into your tounament.

but on japanese is no pause.

also mem cards for games that dont need memcards for things like character data, unlocked characters so on and so on should be banned to run and effient tournament, thats probably only guilty gear.

BOTTOM LINE
just try and keep some arcade standards this can be done even if the tournament is on console.

“My friend’s make fun of me because I button map. I don’t sit at the cool table at lunch anymore.”

-_-

The button map debate has been beaten to death. Those are the rules and they’re not likely to be changed. Just gotta live with it.

For Guilty Gear can you be a one man team who plays three different characters?

No.

fag! im never posting again, america is a fucking joke.

noob question for MVC2 rules…why speed/turbo 2?

OK, since Phil’s thread got closed, here is my post on the issue of 3s Judgement. Note that I actually do favor using Judgement, but propose allowing something else as well…

Basically, the statement used in favor of Judgement is that it is a feature in the game that is not game-breaking. This community has always operated on the principle of “if it’s in the game, it’s in the game”, so Judgement is allowed.

This is all well and good in and of itself. However, there is an example of a non-game-breaking feature that has been banned in tournaments:

Character switching in certain games. Specifically, switching characters after winning a match.

In all of the Tekken games prior to 5, even on the arcade, you were allowed to change your character(s) after winning a match. Yet, this was always banned in tournaments. This is also the case for console-only fighters such as DOA4, Soul Calibur 3 (well, used to be console-only), and Naruto GNT4, and this is banned in those games as well.

Note that Mortal Kombat does the same thing, yet their community handles it differently. If you watch the videos of the UMK3 tournament from ECC, you’ll see that they did in fact allow people to change characters even after a win.

This is directly comparable to Judgement…intentional game feature, not game-breaking (seriously, how often are you going to see someone abandon a strategy that’s been working?). So who is right, and who is wrong? Are the DOA/Tekken/etc. people all victims of the “scrub mentality”, or should MK and 3s change their rules?

As I see it, the same policy should be used in all of these cases since both character switching and Judgement were meant to be in the game and are clearly not game-breaking.

So essentially, if you’re allowing Judgement in 3s at Evo, you should also allow winners to change characters in DOA4.

And yes, I know that these communities have been banning character switching for years. But nothing is ever right just because it’s the tradition, and their approach clearly does not make logical sense considering their usual adherence to the “if it’s in the game…” rule.

My own personal opinion is that all of these things should be allowed, as I am fine with the “if it’s in the game…” logic. In 3s, winners can change their super in between matches, so I don’t see why you shouldn’t be able to change characters after a win in games that allow this. Additionally, banning any one of these things starts a slippery slope of “If you’re banning x, why not y?” type questions.

Just my .02.

-Josh

Why would you do that? The plug in pack just takes the place of the battery pack. By exchanging them you’re not proving anything. The controller still transmits RF to communicate with the X-box 360.

I really don’t think you understand how it works.

If you unplug your battery from your controller, and just plug in the charge and play kit into your controller, then plug it into your 360 it becomes a REGULAR wired controller, thus when you unplug it it also deactivates.

FMJ - I think people are over reacting a little bit to much over this wireless controller issue. I dont belive its as serious of an issue as people think it is. This is the first time a true major for this gameis even happening, so I think EVO staff should be a little leanant on this controller issue. The plug N Play kit shouldnt cause to many problems. Once you un-plug your controller, the battery life is extremely short, plus the fact that u have to hold down the guide button for a good amoutn of time before it even activates.

I dont think u should tie all the doa4 players hands on a situation people are just ASSUMING will happen.

I think wireless should be allowed as long as the plug N play kit is attached to it.

J-Cole

PS- Perfect Legend is correct in what he says. Using the Plug n Play kit turns your controller into a normal one. Once u unplug it from the system, it turns off the controller.

The plug and play kit is irrelavant, all it does is provide power, the reason your controller turns off when you unplug it, is because you unplugged the power cable.

Yes it’s dumb for MS to make a wireless controller with a power cable that LOOKS like a wired controller, but that is not an assumption, it is not speculation, it is the way it works.

It is also not speculation that once you get a bunch of wireless devices in the same area, at some point they will start interfering, it’s not something that can be accounted for beforehand either, they will play nice friday, then act up saturday. Maybe they will be fine friday and saturday, then on sunday during finals something the hotel uses starts interfering. Their staff may have headsets, people in the crowd may have wireless cell phone headsets, laptops, etc…

Here is the response from Microsoft themselves on the issue:

“While connected with the charge cable, your controller will continue to use wireless signals for gameplay.”

“The Xbox 360 Wireless Controller runs in the 2.4-GHz range of radio frequency. The controller has been optimized to run at this frequency and share the frequency with other devices. **However, sometimes the wireless controller may not function correctly or may interfere with other wireless devices. **”


There are two main responses from microsoft on this, one is that they conducted a short test in a controlled enviroment with 20 xboxes and found no serious issues. Of course what’s a serious issue? To me missing moves is a serious issue, but maybe they were playing a shooter and didn’t notice. Also a tournament is not a controlled enviroment wrt wireless signals.

Your point is a good one, you would think that MS would come out and say “listen we used 100s in our offices and there was never a problem”, but they haven’t, and probably never will, because they are perfectly fine with passing the buck to the community.

Secondly there was the issue when kiosks started malfunctioning in wal-marts, MS’s response was that it was Wal-Mart’s fault. Which is great and all, but what are you going to do at a tournament? blame the hotel? blame the crowd? Then what?

Fuck, I’m not even a DOA player and I’m mad about this controller issue. I’ve used wired gamepads, and YES people are correct, they are shitty and not even close to being as good as wireless.

I understand the concern here with things malfunctioning. I REALLY doubt there would be any problems between 360s since you need to “sync” the wireless signal with the plug and play cord before it will even work with a 360. However, as FMJ has said, nobody has truly tested this number of wireless 360 controllers before…what if cell phones, wireless laptops, or even wiring in the building, start fucking things up?

There’s a simple solution that solves all problems, and takes the responsibility completely off the shoulders of EVO staff:

Allow wireless controllers, but you must bring your own, and you play at your own risk.

If your controller disconnects, your inputs dont come out, or the fucking thing explodes in your hand…there will be no replaying of matches and that’s that. If your controller totally disconnects and the match freezes, you lose the match, because you risked using a wireless controller.

Would this possibly create upsets? Yes. However, EVO can adopt an “I told you so” attitude and they will take 0% blame. This gives the players who swear to using their wireless controllers what they want, the ability to play on their own pads, but also puts all the risk completely onto them. If there are massive problems with wireless controllers at EVO, chances are nobody is going to use them again in a tournament atmosphere again anyway.

As usual, EVO’s mandate of “no wireless controllers” has backfired. It took the responsibility off the shoulders of the players who are demanding wireless, and instead put it on the shoulders of EVO staff for making the mandate. Now if people lose at EVO, they can use the excuse that “we were forced to use shitty wired controllers we’re not used to.” Compare that to “we lost at EVO because we were stubborn and wanted to use wireless controllers, then got owned when they disconnected, oh well it’s our own stupid fault.” See the difference?

If it was just the risk of the player using a wireless controller, that could be argued, but in this situation your allowing a few players to risk the tournament for everyone involved, directly or indirectly. Not to mention what if both people use wireless controllers.

I hardly call a complaint post from DSP ‘backfiring’, it’s apparantly par for the course.

To tell you the truth, I was actually getting concerned because you hadn’t posted your hate yet. If DSP doesn’t think it’s a scene-killing overbearing elitist manuver that doesn’t represent the players, it’s just wouldn’t be worth it.

I agree with DSP on that one. If the blender in room C6 causes your punch to become a kick, its your fault for using a wireless controller. How is it risking the tournament for everyone? Assuming wireless controllers are a risk, it is only risking it for those who use them. Unless your counting getting a few free wins because your opponents used wireless controllers that didn’t work.

So far the only valid argument against judgement is that it is a ‘weak’ way to determine a winner. I believe everything said against (and probably for) judgement can also be applied to the timer.

About chun-li getting bigger combos which helps jugdement, doesn’t she also whiff a lot more moves(b+fp, c. mk) than everyone else, which hurts judgement?

Character changing is a tournament format, not a game format. I feel this is more comparative to 2/3, double elimination than to anything else.