Street Fighter IV
? Game version: US Playstation 3
? Game Settings: Versus Mode, 99 Seconds, No Handicap
? If the players do not agree on a stage within 15 seconds, the match will be random stage select.
? Tournament Structure: To be determined. Tentatively 2/3 Rounds, 2/3 Games, Double Elimination.
Street Fighter III: 3rd Strike 2on2
? Game version: US Playstation 2
? Game Settings: Team Play, 2/3 Rounds, Round Time 99 Seconds
? All players must keep the character throughout the tournament, but may change super art.
? Gill is not allowed in tournament play.
? The in-game judgment feature will be used to determine the outcome of draw games.
? Each team must consist of two unique characters.
? Each Player must play one game. If players from different teams win, a playoff occurs with the players that won the earlier game.
Super Street Fighter 2 Turbo HD Remix
? Game version: US Playstation 3
? Game Settings: Versus Mode, Speed 3, 2/3 Rounds, 2/3 Games, Remixed Mode.
? Akuma is not allowed in tournament play.
? Version 1.10
Guilty Gear Accent Core (+)
? Game version: US Playstation 2
? Game Settings: Versus Mode, 2/3 Rounds, 2/3 Games, 99 Seconds.
? Gold, Shadow, EX Characters are not allowed in tournament play.
? Kliff and Justice are not allowed in tournament play.
? If the players do not agree on a stage within 15 seconds, the match will be random stage select.
? If Final Boss Stage comes up on random select, players may opt to re-select another stage.
Soul Calibur IV
? Game version: US Playstation 3
? Game Settings: Versus Mode, 3/5 Rounds, 2/3 Games, 60 Seconds, 100% Health/Soul Gauge.
? If the players do not agree on a stage within 15 seconds, the match will be random stage select.
? There will be no customizing colors, names or items at any time before or during a tournament match. Any player that does so will be given a loss.
? Bonus characters are not allowed in tournament play.
? Version 1.03
Marvel vs Capcom 2
? Game version: US Dreamcast
? Game Settings: Turbo 1, Damage 2, 2/3 Games
? You may not use any glitch that prevent the game from being played. This includes game freezing, game resetting, player freezing, etc.
? Deadbody infinites are allowed to gain a positional advantage, but not to delay the game.
? Winner must keep same starting character, but can switch the order of assists.
? Winner may not use the “Switch Glitch” to have a different starting character.
? You may not use the same character twice on one team.