If you land a dive kick you can easily link into cr.LP > cs.HP but I would recommend you try cs.MP at first since you can cancel into MK Axe kick directly from it and be -2 at worst on block.
How can you cancel the axe kick into MK!?
time 3:47

SF09ers:
Donfloris:
JamesChappell:
So, does E. Ryu has some 50/50s?
lol, his divekick is one big 50/50!!
Whenever I try to use divekicks I can never combo off of it. After it hits I get thrown. Can you list some dive kick set ups? I started using E.Ryu but I mostly play like how Daigo plays except my footsies are bad and I have bad execution. Does E.Ryu have any cheap set ups? I remember someone threw me whiffed a st. mp then dive kicked but I simply blocked it I don’t know if that was some sort of set up or not.
Forward throw, whiff (st.MP, cr.MP, sweep, or throw), forward jump, (dive kick or j.MK) is a fairly decent 50/50 setup. If you predict your opponent is going to delay wakeup, you could try whiffing an additional jab before or after whiffing whatever action you normally choose.
The timing for combing off a dive kick takes some getting used to at first. Just keep practicing.
Alright thanks. Are there any setup from sweep?

How can you cancel the axe kick into MK!?
time 3:47
It’s character specific against Abel, Seth, and Poison.
It’s an easier link than crouch strong and it does slightly more damage. XD

AudricVsFood:
SF09ers:
Donfloris:
JamesChappell:
So, does E. Ryu has some 50/50s?
lol, his divekick is one big 50/50!!
Whenever I try to use divekicks I can never combo off of it. After it hits I get thrown. Can you list some dive kick set ups? I started using E.Ryu but I mostly play like how Daigo plays except my footsies are bad and I have bad execution. Does E.Ryu have any cheap set ups? I remember someone threw me whiffed a st. mp then dive kicked but I simply blocked it I don’t know if that was some sort of set up or not.
Forward throw, whiff (st.MP, cr.MP, sweep, or throw), forward jump, (dive kick or j.MK) is a fairly decent 50/50 setup. If you predict your opponent is going to delay wakeup, you could try whiffing an additional jab before or after whiffing whatever action you normally choose.
The timing for combing off a dive kick takes some getting used to at first. Just keep practicing.
Alright thanks. Are there any setup from sweep?
Not as far as I know. If anyone has an answer to this, I’d appreciate the info as well.
I usually just go for a meaty option select or something lol.
Why do people do Lp DP into H DP in the corner if just doing H DP does more damage?

Why do people do Lp DP into H DP in the corner if just doing H DP does more damage?
It builds more meter. Considering the damage difference is only like 4 or something, the tradeoff is well worth it.
I’m doing Evil Ryu trials right now and I’m flabbergasted how to cancel close standing medium kick into shoryuken.
It seems that shit has almost no cancel window.
How do you guys input that shit?
Do you go:
Forward>neutral>mk>down>downforward>punch
or have I just not practiced enough and I can just go MK into SRK?

I’m doing Evil Ryu trials right now and I’m flabbergasted how to cancel close standing medium kick into shoryuken.
It seems that shit has almost no cancel window.How do you guys input that shit?
Do you go:
Forward>neutral>mk>down>downforward>punch
or have I just not practiced enough and I can just go MK into SRK?
Maybe you just need to get used to it. Just practice and speed up your directional input, or do the DF, DF shortcut. Evil Ryu’s trials are easier than OG Ryu’s, imo.