I think his d-air meteors as long as it hits you. The hitbox on d-air is ridiculously huge now. The hitbox seems to extend from his legs into up into his torso.
Check out this vid:
[media=youtube]Xzg6XwMOfUA[/media]
At 0:18 he uses it as a ledge hop attack and hits Snake with it although he is above him on stage. He does it again in the air at 1:28.
Everything “plows” through Nikitas. If Nikita gets hit by any attack, it changes course. If it gets shield canceled, it explodes on any sort of contact. If you’re plowing through Nikitas, it’s just because the Snake wasn’t smart/fast enough to drop it on you.
Yes, it goes through WDees too, but you have to be close enough to hit both the WDee and Dedede, which is the tricky part. A good Dedede won’t spam WDee right in your face. If you’re far away you just eat Ftilt or A combo and the stage is reset.
Lol I’ve plowed through the nikitas you’ve sent at me on countless occasions. You’re insulting your own Snake, brahma :p.
I’m really just using nikitas and wdees as an example.
I don’t know what exactly warlock kick goes through, but I need to check it out. It still has decently high priority.
'Tis true. But since overall, Brawl got slower, I like to think that relatively he’s fine. …little too optomistic.
I seem to be able to get a reliable DTilt off after Gerudo Choke (SideB) on Marth, but not Ike.
Unforunately, I see the Emblemfags getting ALOT of playtime online, but my ‘Old Man Ganon’ (white hair) is slowly stepping his game up. I just LOVE when an Ike rolls behind me after the SideB, only to meet the back half of my DSmash. Almost like that shit was MADE for the situation.
However, I play alot of ‘With Anyone’ brawls, and for whatever reason, my input lag is actually BETTER there than with friends… WTF’s that all about?
I’ve found it doesn’t work on anyone. If any human player rolls out or wake up attacks right as soon as possible it won’t connect. It sucks, the only guaranteed thing after gerudo is jab on certain people.
Dtilt or jab? Jab is guaranteed on people with the bounce anim but dtilt doesn’t :sad:.
Not saying that it isn’t a viable (and pretty good) option after gerudo, just not a given.
Jab AND ftilt are guarenteed on certain characters.
@Tiberious: nah me too dude. Input lag is WAY better in the “anyone” games then friend games. Im almost at the point where I dont wanna play anymore wifis because of the input lag. Makes my Ganon feel even slower, even after I get used to it.
Dtlit works only on a certain few characters, and even then it’s dependant on how quick the opponent reacts to it. It’s a good surprise option though, and that’s how I like the wakeup options on the Choke: A lot of variety and a lot of options
QFT, The only guaranteed folowup after Gerudo Choke is the jab. Otherwise, it’s half throw-it-out-there-and-see-if-it’ll-connect, and half watch-what-your-opponent-does-on-wakeup-or-know-what-they’re-doing-and-punish-them.
Aye, although I’ve got like 3 people on my friends list that play Ganon, and my bro plays him as well. I’m keepin’ em all down with my man Ganon though
I also play as a blue Ganon
But I guess I shouldn’t just step in this thread and start throwing out my ideas without an intro
I’m SN3S, and I play Bowser/Ganon/Falco most of the time. I’m pretty much a beginner though, so I hope to learn and share with all of you guys. If you want to see my skill, I’ve got vids up here, although most of them are playing wi-fi against people half a continent away. However, I’ve got a few non-wi-fi matches up, and those I’m somewhat proud of.