While I agree with your sentiments. Unfortunately coming in here with an aggressive tone is only going to aggravate those that are hating for the sake of just hating. Not to say you don’t have a point, but there are much more constructive ways to go about presenting your opinion.
Regardless of how you present your views, people are more likely take it much more seriously when you are calm and civil.
Not to mention the misspelling of Street Fighter IV in your anger isn’t going to help either.
You do have a point. But I won’t edit the post, since I posted what I posted. I’ll be honest. Threads like this and the “SF4 who?” thread are getting dangerously close to the Capcom/SNK wars that happened in here in the early 2000s. And you know, it just makes me sick.
I agree there is a more constructive way to make a point, and usually I take an extra effort to use the proper way to express what I have in my head (English is my second language, and I still suffer from translating too literally from Spanish). However, if I am going to spend time and effort doing so, I’ll do it to reply to a post that deserves my time and effort, like yours.
Yeah, I know this is counterproductive for this thread, but honestly I’d rather have this thread be closed down for good.
Repped…excellent post. I’m pro-SNK but I still dont mind people pro-Capcom. I respect them as long as they respect me and I believe both are good for the fighting scene so I will support both! :tup:
Habla en espanol por favor…todo esta bien mi amigo yo soy cubano…
Hey fanboy noob, point me to a vid that isn’t on youtube so I can see some truly indestinguishable stuff. From what I’ve seen sthd only looks hd in the blogs on single-sprite screen-shots. Guilty Gear and XII look hd. Sthd in action looks like standard res with redrawn sprites. I’m seriously not trying to diss…except for the “fanboy noob” part.
how come theres so much bs arguments about XII & IV? who gives a fuck? i thought this was a forum for fighters. not fangirls bitching and moaning and defending their little games. shit is gay peoples. who gives a fuck. enjoy it or dont. if you hate it dont post, easy right? you dont see me in the sf4 thread coughing shit up cause they went 3d and brought the gameplay dynamics back some 15 years. now thats some retarded shit. after the great sf3 series why go back in time and quality? shit is hideous. at least snkp held their end of the bargain (for ones).
2D died on consoles do to the philosophy of consoles (hence bringing the most immersive and cutting edge experience (not saying that 2D can’t be cutting edge just that most people will probably be more impressed with Crysis then this).
Production valued 2D games are very much alive when looking at PC’s, Arcades, and Handhelds. It’s just on consoles where they lack (which with the Wii is slowly starting to change).
IMO Aquaria pushed 2D very much as it took the original Zelda’s non-linear exploration and put it in a huge side-scrolling manner. The Whispered World for the PC has far better graphics and animation then any fighting game I’ve ever seen (but it is an adventure game though), and Fez looks to completely up from what was left off in Super Paper Mario.
I can pretty much guarantee I will get quoted and flamed for saying this but I pretty much agree. RPG gamers, Adventure gamers, RTS gamers, Shooter gamers, etc don’t give a fuck if the game has to “appeal to the masses” they just want a game that is geared towards them both in gameplay and presentation. Thus support developers that truly are in the genre to make quality games and not as much make money (not saying anything on my stance of ASW, Capcom, or SNK). But then again they actually buy new games from new developers and are willing to accept different play styles.
Now Flaming against this post in 5…4…3…2…1
(Let me guess it’s probably going to be “2D Sprites are impossible to do in this day of age!”)
Agreed. I personally hate what they’ve done to SFIV as well but you don’t see me bitching and moaning about these things. For a genre that was hanging dry for years in terms of new entrys and IP’s of high production valued games, it’s a little strange that so many people are trying to cut each others throats.
Yes…its been that way as people say since the 2000s…truth of the matter is that I guess Capcom fanboys feel threatened…since graphics has been the staple thing they could always shit on SNK for and stroke their egos…
I get alot of the ignorant shit around me in Dallas…:rolleyes:
Now they can’t count on the graphics thing anymore…esp when some who are pro-Capcom have came out embracing KOFXII’s graphics over SFIVs…
I say play em both be open to both…you never know…
Standard def my ass. No offense dude, but that comment about the game just having just a Mame filter is complete ignorance. If you can’t tell the difference between the old sprites and the new sprites, you need to go to see your local optometrist seriously.
Sorry man…I’m still not seeing anything “hi def”…I know the sprites are-redrawn, but they’re drawn so similarly to the originals that they look almost the same, just smoother, with no jaggies. No big whoop. ARC SW had that beat 10 years ago. Still screens look nice. In action…it’s really not that noticable, aside from the sf ex/cvs-esque effect on dissapating fireballs. I understand that this is Udon’s first attempt at a game, and they put a lot of work in and it does look better than the original…but it doesn’t look THAT much better. Nowhere near as big a leap as…say, even cvs2 (since people say the capcom versions of snk chars look better than snk’s own versions) compared to XII.
Do you know the difference between “redrawn” sprites and “hi-def” I am starting to wonder from your arguments.
Anything can be redrawn, however when something refers to hi-def, they are specifically speaking to the actual resolutions BEYOND that of 1280x720 resolution (720p)
Or 1920x1080 (1080p)
The matter it looks not hi-def to you is irrelevant.
Because something hi-def does not mean it was drawn a certain way, but pertains to the ACTUAL Resolution of the images themselves.
Guilty Gear sprites may have more detail to them but the point is
detail =/= resolution
This picture in the link below should explain the difference between low-res and high-res.
You should educate yourself on the TECHNICAL differences to prevent making the same mistake in the future, otherwise your whole point ends up being incorrect from the very beginning.
I see. “Technically”, sfhd is high def. So “high def” doesn’t mean it’ll look all awesome, like GG, HNK, and XII…it just means the sprites will simply have a higher resolution, and no jaggies. Huh. The more you know…well, this will be a good learning experioence for Udon…in 10 or so years, maybe they can make a truly stunning remake of sf3.
That’s your opinion, and you are entitled to it, but I wouldn’t go so far to say it is “truly” stunning. I’m not trying to be over critical, but someone can take your point of saying your opinion is “more correct” or “fact” which no opinion truly is.
You don’t have you like the art, no is forcing you, but for someone being on these forums for such a long time, Being this the predominant fighting game community no less, I would have expected you have more liberally / open minded views.