ELSWORD: Home of the Elsword SRK Guild. Where the Best Combos Are Done Through Math

Oh nice, that’s pretty good to know. I personally would prefer to use pad since 1. It’s a lot more comfortable for me, and 2. More buttons = More options outside of the keyboard. Still, for any stick players that would want to use a stick for Elsword, this will be handy information for them.

Can’t say I’ve met any stick users in Elsword, though.

The new skill tree is pretty cool, I’m enjoying the new stuff they added to my LK.

I just used xpadder to play elsword with my stick, haven’t put any real time into it, also it’s a beat-em-up mmo, so advertising it as “having fighting game elements” is a little silly and kind-of misleading.

My biggest peev is that you need to pay for more skill slots (unless you unlock them later and I’m a dunce) because my 8 button layout was

S1 S2 S3 S4
AT AT SW SP

with AT being the “basic” attacks, SW switching between the two skill bars, and SP being super saiyan. Of course since it seemed like it was pay2playproperly I lost interest really quick.

Actually, Elsword PVP is relatively interesting and very skill-intensive. There’s no blocking, but movement and space control are still important, and the execution is actually pretty difficult depending on what you’re trying to do. It’s not really worse than a traditional fighting game, just different. The only real issue is that gear ends up being way too important at high level.

Yeah. Skill slots are pretty important, but that’s the only thing you ever have to pay for. The game isn’t for everybody, the PVP requires grinding to be competitive, and endgame turns into “how can I make my character look cuter?”. But it’s still the best game in this genre IMO.

By the way, I do not recommend playing on stick, because I don’t think you can spring step or do certain Eve/Rena combos properly on one, since those things basically require you to plink Up & Down.

Surprised I didn’t hear any complaints about how LK has to choose between Armageddon Blade and Double Slash. :stuck_out_tongue:


@nsc & Celerity: I will admit that the requirement of having to buy Skill Slot B is a bit of BS, along with needing to buy inventory expansions & bank space with real money. I never said that Elsword didn’t have its faults, because it does. However, calling it “Pay2Win” is stretching it. Being a wallet warrior certainly helps and gives you an advantage, but the game can be played without paying a dime, since all of the best items you can get in-game are either earned or crafted. It just requires a lot more item & skill management on your part. As for having to pay for inventory space, the Korean build of the game has it so you pay in-game money to get more space, so it’s just a matter of waiting for that to come overseas.

As for saying it having fighting game elements is silly, don’t be so quick to judge. Like Celerity was explaining, it simply takes a more unique approach to the fighting game ideal, because all of the mindsets and strategies are still evident. Strip down all of the platforming and make a fair PvP matching system (which it admittedly needs, because like Cele said, Elsword can become very gear-reliant in high level play) and you have yourself a rather unorthodox, but still viable, fighting game on your hands. Plus, you must also remember that beat-'em-ups and fighting games can go hand-in-hand in a lot of respects.

Some FG-like elements in Elsword I can list, basic and complex, would be:

Zoning, space control, baiting, manual input attacks and combo strings, midscreen/wall/midscreen-to-wall combos, infinite combo prevention systems (dubbed “Knockdown Calculation” or “KD”. Think Skullgirls with its combo system, but more about math calculations instead of amount of times a move can be done in sequence), character-specific defensive maneuvers (counters, parries, blocks, dodges, decoys, etc.), okizeme, wake-up, anti-air, invincibility frames, buffering, air juggling (though less emphasized, it’s more based around ground stun combos), dash/jump cancelling, cross-ups, X-Factor, and etc etc.

Hell, I’ll even list some CBS BnBs I use in PvP:

  1. (hitconfirm), ZZZ>>ZZ<<>>ZZ xx Tesla Shock, XX>X xx Taser Pilum, XX xx Particle Ray (My personal BnB)
  2. ZZZvZ, <>, XX[Z] xx ZZZ>Z, Particle Ray
  3. ZZZ>>ZZZ, XX[Z], XX[Z] xx Particle Ray

I don’t mind honestly, I don’t use double slash in pvp but I do use Armageddon Blade.

Yeah I don’t have the time to grind for a mediocre game, which is a shame because it’s decently entertaining but I can’t imagine that lasting long

If that’s what you want to do, dude. Not like anyone’s forcing you to play the game.

– Event Announcement –

Going from 11/30 - 12/1, SRK will be starting an event dubbed the “Mass Recruitment Spree”. In the interest of expanding the guild’s playerbase, along with encouraging further activity and communication among our players, our three guild leaders: Azarl, UnKnown_Drive, and Felix, along with some volunteer “Recruitment agents”, will go cross-channel and across villages to ask players if they wish to join SRK and join our ever-growing family.

The event will proceed like this: During the morning, afternoon, or evening, one of SRK’s leaders will lead the recruitment spree (with possible volunteers from SRK members only) for approximately 40 minutes, starting from Channel 12 and going all the way down to Channel 1. During this time, the leader and agents will spend a specified amount of time in that channel, along with a certain amount of time in the 2 villages of that channel that are the most densely populated. Once that time quota has been met, they will move on to the next set of channels and repeat the process until they reach Channels 3-1. After the recruitment leader and agents are finished with that last set, their role will end and SRK will wait until the next time of day specified for another leader to begin their turn.


Here is the layout of how the recruitment spree will be enacted, accounting for varying volunteer agent amounts:

  • Morning, Afternoon, Evening

  • Channel sets:
    Ch. 12-10, Ch. 9-7, Ch. 6-4, Ch. 3-1

  • ~10 minutes in each channel set, for an overall total of 40 minutes recruiting.

  • If 1 leader and 2 agents:
    Each individual will set themselves up in one channel each of a set, spending 5 minutes in one village recruiting, then moving on to the next village to spend another 5 minutes recruiting. Once 10 minutes have been reached, the group will move on to the next channel set and repeat the process until all channel sets are finished.

  • If 1 leader and 1 agent:
    The leader will set himself up in one channel, spending 5 minutes in one village and another 5 minutes in the next village. The agent, however, will start in one channel, spending 2 1/2 minutes in each village, then migrate to the other vacant channel in the set and repeat what they’ve done there. Once 10 minutes have been reached, the group will move on to the next channel set and repeat the process until all channel sets are finished.

  • If only the leader:
    The leader will begin at the highest channel of the set, spending only 1 1/2 minutes in each village recruiting, leading to 3 minutes spent in that channel. After that is complete, the leader will do the same for the next 2 channels in the set. Once ~10 minutes have been reached, the leader will move on to the next channel set and repeat the process until all channel sets are finished.


I, UnKnown_Drive, will be announcing through in-game megaphones as to when each section of the spree will start, both to get players ready to encounter the recruitment group, along with keeping the playerbase updated in case there are those who want to whisper me and join early.

After the event is complete on 12/1, any volunteers who offered to help our recruitment leaders will earn 5,000,000 ED each. Volunteers who assist multiple times will get a free sealed accessory for them to keep. Volunteers who go above and beyond in their recruitment assistance, and who are ranked Rookie or Member, will get an instant promotion to Veteran, taking out the 1 month requirement to earn it and get that member ever closer to Officer rank, if he or she wishes to be one. Note that all of these prizes are for SRK members only.

That covers everything for the event. We hope that this grand effort will encourage many great members to come join and experience Elsword with a welcoming guild! For those who are reading, feel free to share this information around for those who are looking for an active and friendly guild! If you wish to join yourself, contact me personally and I will recruit you to our guild ASAP. Thank you for reading, and happy recruiting!

http://www.youtube.com/watch?v=DkW4WNM_QkY&feature=youtu.be

I just… HAD to record this Interesting deranking match

you can only hear my friends voice over skype, it sadly didn’t record mine where I was laughing my ass off. I was staying up a bit too late lol.

You can also hear leveluplives killer instinct stream in the background.

players- Cloak007, Grim126, JinFei, Yuseina, NasodViet, BrlPenguin

Not to dis the game, because it seems awesome, but I just can’t enjoy it. It seems like the PvP can be fun, but the single player is god awful boring. Also, it gives off a ‘Grand Chase’ theme, but that it’s a lot less flashy.

It’s the sequel to Grand Chase, so that’s not surprising.

Spiritual, obviously. But, wouldn’t that imply that Grad Chase is dead? As far as I know, it’s still going…and adding even more content. So, are the creators of Elsword friends with the creators of Grand, or is it actually a competitor?

I will say that attacks seem more fluid. I wouldn’t mind playing it a bit more if I had someone to play with.

The same company made both games, they are set in the same world and even have some of the same characters. I think the worldwide playerbase for Elsword is higher, but Grand Chase still has a fair amount of players as well, so there’s no reason for them to stop updating.

Edit: I just checked; they’re not actually set in the same world, but there’s some overlap anyway. I’m not sure how they explain it.

You realize that’s the point of this thread, right? lol

You don’t have to join our guild if you don’t want to, but this -is- a place where you can meet knowledgeable Elsword players and play with them, PvP and PvE. If you ever need people to party with, just ask.

Due to complications uprising for the 2nd day of the Mass Recruitment spree event, it has been converted into a “Megaphone A Day” event where I use my remaining extreme nasod megaphones to announce SRK’s recruitment intentions once a day. Once those are used up, the event will officially end.

If you have a character in-game, keep an eye out for megaphones from AreionDrive!

i forgot to mention that there is another rpg for pc game that has a very similar feel to a fighting game.
its called Rusty Hearts.
in that game combos feel pretty much like Melty Blood.
You can do launchers into air combos and everything.
beautiful looking game I may also add.

its free to play. and even better its on Steam!
check it out sometime.

I do agree with you, Socratic. Rusty Hearts is very fun, very pretty, and overall well-designed. It has a very similar feel to DnF’s combat system, too, just in 3D. I have it on Steam with a level 17 Frantz, so I’ve seen it for myself.

The only problem is, well… the community for it is kind of dying out. :B

Okay. Anything close to a DFO Monk or Witch in Elsword? Gonna give this thing a try.