Managed to get a few more games in today.
Feeling the Tortilla nerf a bit more now. The startup frames are rather low to the ground such that even some low attacks will get you if you do the move late. Also hard to do on reaction to Boxer’s dash punch for the same reason. Still need to get used to doing splash instead.
Far HK still loses to Boxer’s cr LP. -_-
Far standing HP is easier to time and pretty good as meaty on opponent’s wakeup. Enough frame advantage for hit confirm super. Doesn’t have as many active frames as it looks like it does though.
The buffs to his normals still won’t get you out of some situations like certain characters’ vortexes and block strings. It’s just as hard as before to escape from good pressure tactics.
Mashable cr. LP I’m finding not as great as I initially thought. Pushes the enemy back a bit more than standing close LP, so I haven’t been using it as much as I was expecting. Nice hit box, and it’s now a good move, but not super amazing.
Blanka, electricity seems to have a better upwards hitbox which messes up splash and even Tortilla if you don’t aim it right. Slide has more blockstun, so it’s harder to punish if spaced right. However, the matchup isn’t much different.
Boxer may have been nerfed, but he’s still very solid. The matchup against him is actually a bit more annoying since you can’t freely Tortilla his dash punches anymore.
Same with Dictator. When I tried Tortilla on scissor kicks, I just got clipped on the way up if I was too close.
Ryu, same old same old.
Had a match with a Sagat. 2 Counter hit Tiger Uppercuts + Full Ultra 1 = dead. O_O
Other than that though, same old same old.
Yun and Yang, treat them like a cross of Rufus and Viper. It’s a fairly even match, but don’t fall down, ever.
I’m pretty happy with AE in that we still essentially play the same way, but we have to really play a solid spacing game now. Especially since everyone seems to be vortexing these days, the moment you fall down you can lose the match.
Unfortunately I’m doing better at the moment with my sub character T Hawk, for the sole reason that people are more scared to use blockstrings.
Also, playing for so long with the few frames input lag on PS3 has messed up my timing on arcade majorly. That’ll take a few more sessions to adjust.