I don’t know if anyone noticed but I updated hella on everything from characters to main strategey. I would make a Rolento one but it would mainly consist of my own stuff being that he wasn’t talked about to much in the p groove threads.
I edited the “P groove tips” section adding the definition of “Proxy Parrying.”
This from what I know from what Nick T, as well as LTB has told me what proxy parrying is. If anyone has some sort of adding they’d like me to put, I’d be more then willing to do so.
This is a question I’ve had in my head for ages (years even) that I haven’t got a satisfactory answer for yet;
I keep hearing about how sparingly you should use your parry. At first I thought this was just to get the message across to noobs that you shouldn’t be trying to parry EVERY SINGLE ATTACK. As time progressed though I kept hearing how parry should be used only once in a blue moon, NOT incorporated into any patterns/setups/whatnot.
If this is true then why on earth would you use P over K or C? If you strip P of Parry then C has every advantage on it bar small jump, which in no way makes up for the plethora of benifits that C has. Same deal with K except it’s dash that you lose, and again K easily makes up for it with what it does have.
So if Parry is to be used to sparingly, then why should I play P? (This is a serious question to people that play P, it is not meant to come off as ‘P is teh sux, what noob uses it when you can have A-Blanka/Sak/Bison?!’)
If you almost never parry, then the enemy won’t be looking for it as much. Then maybe you can get one important one that can win you the match. Good players hardly parry at all. Thats why the one chance they get a parry they make it something that defines the winner of a match.
In a match your working on your ground game, footsies, and patience. Then, throughout the match your getting the enemy to think a certain way so you can get that one critical parry to win.
So you’re saying P-Groove is all about using one critical parry to win the match for you? That sounds pretty inconsistent… you aren’t always going to have a moment in the match when one parry can change everything. Even rushdown style players will learn to play it safe and against turtles, well then you won’t ever get your chance if they’re that good. I still think parry should be used more liberally then all the hype about ‘saving it for that moment’ like it’s your meter. There is no limit to how many parries you can do in a match, so you may as well use them whenever possible.
I think the real trick is learing how to use parries, instead of just learning how to parry.
The more parries you use the more the opponent will be forced to use different attacking patterns on you. If you don’t parry as much you can read the attacking patterns and punish them really hard if you select the right time to parry as opposed to parrying whatever you can parry.
It mainly shifts onto whether or not it was really worth it. If you hadn’t parried, could you have had another way to respond to the opponent’s attack? Would the parry have gotten the knockdown and given you the mixup you needed to do big damage? Would you have been guard crushed had you not parried?
Don’t parry if you cannot capitalize off it enough to make the opponent worried about attacking you. When you get them in that state, thats when you bring on the pressure.
This is what I’m talking about when I say that it’s all about learning how to utilise parries properly. You shouldn’t be trying to parry everything like it’s your replacement for a guard bar. However you should be trying to parry anything that you can capitalise off. Honestly I just don’t believe in the ‘lure them into a false sense of security with their attack patterns’ idea. Good players won’t do the same mixup twice, that would defeat the purpose of it being a mixup.
P groove is definitely more advanced then the other grooves. I’m not saying this just because I use P groove, but IMO good P groove players need more extensive knowledge then the A/K groove users. They must find ways to setup parries, and they must find ways to manipulate their opponents thinking.
Parry only if you know the outcome will be good. Parries should be done once in a blue moon because like LG said, it forces your opponent to mixup. However as you said before, good players will always mixup.
This is true for the most part, however there are some things that no one can avoid making a pattern. In example a sloppy GC/pressure string can lead into a parry into big damage.
Not parrying much will also give the opponent the idea that your not going to parry during the match. Therefore with that in their mind, they won’t be as careful as they should be attacking you.
However if you ARE parrying things like on wakeup/jumpins, people will begin to change their game accordingly (IE throwing on wake up, attacking mid on wake up, empty jump to throw, etc.)
Parrying is used rarely, however it shouldn’t limit P groove’s potential at all. You don’t always need that “one critical parry.” There will be other instances where you can parry into big damage. All in all, parrying is only usefull when you can use it to it’s fullest potential.
I agree with you but at the same time, if you can walk forward and parry, DO IT!!! Nothing makes your opponent shit his pants more than to watch you walk forward, parry, and then punish.
whatever corner traps with k are a nightmare, with p u only have to parry once to get out, how does a p sagat beat a good dhalsim, i can’t seem to get in and my life slowly drains away while i miss a parry and he runs away teleports and throws out fireballs and those strecth armstrong shits. it seems p as well as k and s have uphill battle for it, especially if you don’t have a good jump