ill tally up the votes. and also, i wanna list some other people, but i dont know who else wants to do this. if ur a top player (looking at exodus smoothcat and macumazahn) online and wanna be nominated, post, ill put you on the spot.
Hmm for west coast people I’ll take care of that :wgrin: you just handle the godweapon section and I’ll post here wth updates. I’ll make a thread like this in West Wonderland forums. My 5 brackets tourney will be hosted on the 28th in West Wonderland seeing as how 6 day notice ain’t enough in my opinion =P. For the West Wonderland people I’ll try to get the best people I know to join then anyone else who feels like joining tourney can feel free to do so as long as if there is a spot left and if I haven’t reached a full 40 roster.
The tourney im hosting on the 28th is for West Wonderland people only. This tourney is to “decide” who gets to be on Team West Wonderland for the 5 on 5. When we got both teams ready then yes the 5 on 5 will be p2p. No voting system, a simple 5 sepreate brackets tourney with 8 people in each bracket. The winner of their bracket earns a spot to be on the team 5 on 5
Isnt p2p based on your ping relative to the person your playing…right
So you see I dont know how a person can get a ping of 30 or lower across the nation unless they have some super connection that hasnt been released to the public…
All I know is this. I’ve played Kyokuji @ 140ms of delay on p2p and it calculated to 5 frames of delay once we synced and I’ve played on West Wonderland with both players having 0ms of delay and the delay still being 5 frames. On p2p when I’ve played like DGV, that were closer there was a mere 1 frame delay.
There’s a reason why people keep saying to use p2p and get off the servers. Across the country games can be played with less lag than 2 people playing on excellent/lan on a local server.
Yeah you can use the delay calculator on the P2P site to see the difference, P2P is almost always better even when there are grossly higher pings involved.
Depends really. I played TenRen the other day at about 94ms and the delay was noticeably bad to the point where I eventually told him forget it. It’s odd too since I’ve people at similar pings with less delay; there’s just usually more skipping.
4 frames is usually what you get coast to coast p2p (~100ms)…which is actually decent (considering what you’re doing…playing 3S online) – if it gets choppy, attribute it to your connections SPIKING, or your clients mismatching…but 4 frame delay is actually pretty good.
I dunno what was up, but it felt like a lot more than 4 frames. I usually have 3-4 frame delay on LAN in GodWeapon and this felt noticeably worse like I had cement shoes on.