I’m using Double on my team for the assist (who isn’t).
When she’s on point the only shenanigans I have are using her dash crossup + an assist (LK+MP+HP) to get a left/right mixup. I’m just looking for a nudge in the right direction; at this point in time I’m not looking to master double, but at least make some use of Double on point, even if the combos aren’t 4000+ damage.
tl;dr looking for easy combos that can end in a DHC, reset or some type of shenanigans.
Jab/short-> Forward x2->RH -jump cancel- J.Forward x2->Oil Drum->C.Forward-> RH -jumpcancel- j.Strong->j.RH->Land-> Jump-> J.Short->RH-> land J.RH.-Grab- ( thought it was implied my bad)
or from C.Forward-> Fierce-> Slide/Hornett bomber-> into Cattelite or Band wagon-> or lvl 3/5
cLK MK(2) HK jMK(2) jHK (make sure all 4 hits connect off the bird) leads into a superjump air grab reset.
It’s like the easiest thing ever to do, and they come out of hitstun right when you are in their face.
Does about 3.4 too, which for 5 button inputs and for something that can easily garner you a grab to another combo isn’t too shabby.
And after grab you can combo back into cMK HK -jumping whatever-