opponent has to be in corner
Jump in roundhouse,
standing or crouching forward kick,
roundhouse trap shot,
activate alpha combo as soon as the last strike hits from the trap shot(before your opponent hits the ground),
standing fierce,
roundhouse trap shot,
standing fierce,
roundhouse trap shot,
standing roundhouse into an immediate(combo it) illusion dance super.
If done right, your opponent will never hit the ground. 50 hits of some SERIOUS damage with King :eek: using A groove from one openning that really isn’t that difficult to do without a little practice.