See, needing a good reversal is where I used to agree is not 100% necessary. But “just block” only gets you so far. It’s an decent option, but it can only really be pulled off against mid to low level players.
lets take ibuki for a solid example as to why a reversal is important. or actually even dudley. either or.
Ibukis fastest reversal is 5 frames (sagats) which can be safe jumped (like EVERY NEW CHARACTER minus Adon) AND ibuki needs 3 bars for it to also be safe because lk-hk lose to meaties as well and EX kazegiri on its own is tooo risky even though she has the kunai at the end of it because it is easily punished or blocked by a good player.
Now, lets just imagine that dudley DID NOT have high health. lets say he had 900 health like Gen Ibuki etc. Would you guys think having a reversal is more important or would you still say “block” and that higher tiers are just spoiled? Does a difference in health mean that a reversal is more or less important? I dont think so. As people say when getting off something that may not do the ultras max damage “Dmg is dmg.” Couldnt you say the same thing for HEALTH too?
Here is where the new characters are bad and will probably receive little attention minus ibuki, makoto, and adon: DEFENSE.
I mean honestly if you think about it…HOW GOOD is makotos and Codys offense??? Makotos mix up game ONCE she gets the knockdown? Pretty decent, huh?
she can:
kara grab to super/ultra both of then
amazing overhead
cr hk if you’re going to jump away
cr hp if you’re going to block high for overhead
do that move that goes over the knockdown to more mix ups
aerial mk cross up
or pressure w more mp or f mp to build meter and frame trap.
She also has an AMAZING focus attack and the games best dash. But why is she soooo bad?
she has no way to get out of pressure…at all. She just…eats it and is forced to block and play a less of a guessing game than most characters. Same with dudley…hes soooo good once hes inside but if he CANT GET INSIDE or get out of pressure hes horrible. Honestly, what is he going to do against akuma, seth, gief, hawk, ryu, sim, rose, rufus, honda, bison, guile, and chun li? He has no footsie game and smart poking will keep him out. Now think about pressure if someone gets in. They can just sit there and keeo doing mindless attacks and not have to worry about his reversal because of how risky and shitty it is. Considering that dudleys jump on a semi decent basis is a sure sign of his lack of ground game IMO. Also, reversal isnt viable until 3 frames of EX. Regular loses to meaties and random ex jet uppers will lead to an even WORSE pressure situation which will definitely but him in a situation to not try anything risky.
I guess what i’m saying is that YES YOU CAN “block” but unless you’re a HIGH LEVEL dudley just “blocking” is not going to cut it because your limiting your options from your opponents 50/50 / pressure game. Which is EXACTLY what this game is all about. Getting your character into their comfort spot with their 50/50 guessing games and guessing right. Not to mention that if you lets say tech a throw from your opponents pressure…what ADVANTAGE does that leave you at? It doesn’t…it just resets the situation and puts you back into footsies.
Look at all the high tiers for a second and just think about it…
Honda-EX headbutt is VERY SAFE
Bison-EX psycho, teleport (no 50/50 for you wake up players!)
Ryu-2 bars to get out of pressure
Sagat-Same
Ken-Same
Cammy-same (Shotos can just throw it on…especially if they have ultra because if you block they can still apply pressure but if it connects they get ultra)
Abel-Ex roll or EX TT
Sim-Teleport
Rose-EX soul spiral
Gief-EX green hand or grab
Seth-Teleport or 2 bars to FADC
Akuma-Same as Seth
Rufus-Ex messiah. All of his special moves are safe on block including dive kicks
Now some low tiers
Cody-3 EX bars and you have to HOLD A BUTTON.
Dudley-3 EX bars or GET LUCKY w counter.
Makoto-nothing
Gouken-EX counter. Good luck with your “Risk” that isnt safe. might as well random ultra…
Gen-Can’t FADC Gekiro
Dan-LACKS OFFENSE
Dee Jay-Safe jumped, and his reversal only hits airborn or standing opponents. His u1 does also not break armor. His offense also sucks and only has a cross up really atm.
Hakan-Loses his pressure and offense due to oil. He constantly “resets” the battle to a neutral position and can’t retain pressure.
Vega-Horrible reversal. (Can he FADC this?)
Taking away a defensive option at high level play is a horrible idea. it’s like saying you’re taking away your ability to grab an opponent. Your limiting your capabilities whether it be for offense…or defense.