Dudley Changes in Arcade Release(updated1stpost)

I don’t know too much about how frame data regarding canceling works, but thunderbolt is a 34 frame move at best. No way you cancel into it and it combos

=( worth an attempt. i guess it’d end up like Chun Li hazanshu/ balrog OH shenanigans… but the difference is that TB isn’t an overhead… which is absolutely stupid! >=¬[

I’ll drink to that. Hopefully they make it faster than cr mk.

Bump
Arcade changes next week

All Dudley really needs is ex armor on ducking so the Sim match up is winnable finally

Sim match up is bad but armored ducking won’t make it a free win. Honestly, I don’t think it’ll do anything if it’s the same speed as as HK duck even if it recovers sooner. He’ll stuff you out of it. Dhalsim fight is winnable if you’re patient and know how to stuff his limbs.

Im digging the changes, The rose might actually be useful now.
and I like the launcher changes, I wouldnt call them buffs but just things dudley should have had from the start!

EDIT:
btw do any of you know if the EX duck has EX follow ups?

omfg what if he had EX Duck Straight and Upper.

Automatically puts you in JUGGLE STATE
passes out

EX Straight causing wall bounce, EX Upper launching

Lulz

I still think ducking needs armor for the Guile and Sim it wont maake it free butit will be easier cuz jumping wont work … maybe rose and ex thunderbolt can help close the gap hmmm that will be cool hopefully they buff thunderbolt and make it useful

Wall Bounce = Full U2 animation.

I seriously laughed at this lol

Not going to lie, duck under a fireball, EX Straight > Wall bounce > U2 (Full animation) or Jet Upper would be hilarious.

Capcom, release a PC version of SSF4 so it can be broke and mod’d.

That would be cool tho.
i mean really.

Can’t wait for the blog to actually come up :slight_smile:
The c.mk link change seems very nice but still makes me wonder that where would I rather use c.mk to setup a new situation rather than going s.hk xx EX mgb? I mean that if the combo is already confirmed why not go for max damage and still get a KD from ex MGB? Maybe when meterless or some link from a normal I can’t think of?
c.mk after EX MGB in corner for untechable, could it really be possible?
If c.mk links it means it most likely will come out much faster, could we actually have a decent low counter poke?

You can use cr.mk for when you have 2 meters or less so that if you are in a bad situation and you do get knockdown, you can FADC your EX Jet Upper. Possibly the only time I would think of something like that in a real match.

Even in the situation you described, I don’t think there’s any way that I am not going for damage. Getting the ex mgb combo sets you up for just about everything Dudley is good at and you can get the 1 stock you burn on the ex by pressuring them after the combo or hopefully landing another combo.

I dream of a 6 frame cr. mk. Faster fwd. mk is icing on the cake.

it says c.mk is getting more active frames, but if it actually gets a 4 frame speed increase thats even better than Rog’s c.rh.
unless this is confirmed a im a little skeptical.

Hopefully it’s faster. Being able to link into it is nice but it won’t solve Dudley’s biggest issues.