Dragon's Crown (Chun-li has been dethroned as Queen of Thighs)

Ahhh thanks for the info dudee. That means I shouldn’t have to much trouble with it. I still haven’t been able to play with any of you SRK dudes which makes me both sad and jelly

I don’t know how dudes have the time and energy to chain like 20 dungeons. Getting roughly 4 Mil in overall score is usually when I call it quits. I probably be at least level 90 by now if I grind harder

Ive chained 7 and I I thought that was a shit load. lol

I max out at like 4. Too lazy to stock other bags.

Finally maxed out Amazon’s War Paint. And I’m about to unlock the last tier of Berserker.
Tier 3 War Paint and full speed Berserker SHREDS bosses.

If I had time, I’d chain until I maxed out the score counter. 99999999, baby :cool:

It’s definitely doable, especially on Infernal difficulty. And making the bags for that isn’t too hard.

I’m on the Jula Talisman part. When I beat this do I unlock Infernal?

If 52 is low for Chaos Dungeon I must be GDLK cuz I was lvl 39 ish when I beat the game and started getting that good shit.

I wanna continue with the elf but I’ve already started falling in like with the Sorceress.

Just discovered an interesting bit of farming tech that allows you to farm the Ancient Dragon over and over for a guaranteed load of S-rank items.

  1. You must beat the game. When you do this the game will place you in hard mode and remove all of your talismans you received in normal mode. At this point you will still have the runes to go fight the Ancient Dragon again, but you won’t be able to harm him without all of the talismans from path B.

  2. You need to gather up all the talismans again from beating all the B-path bosses. However, you can make this a lot easier on yourself if you go to the temple and use the prayer to turn it to normal mode. The game separately keeps track of what talismans you’ve received on each difficulty setting. Now that the game is on normal you can stomp each boss on path B pretty easily. It’s worth noting that even though the content is well below your level now the gear that drops will always scale to your current level.

  3. After you’ve gotten a complete set of all the normal mode talismans you can go to the Illusionary lands to fight the ancient dragon again and actually do damage to him. You will keep your talismans until you defeat him, however you will be guaranteed to get a bunch of S-rank loot. This loot will be scaled up to around your current level.

I’m not exactly sure how useful this is as long dungeons sets can often give a lot of S-rank items too, but if you find yourself with all the talismans from a certain difficulty setting you can use them to fight the Ancient dragon of that difficulty level and get a bunch of S-ranks. If you have terrible luck with drops this might be a good way to farm, as it doesn’t take very long for a higher level character to breeze through path B on normal.

I try to keep it short, but if my certain multipliers are high then i’ll keep going a bit longer.

the 4 end of dungeon multipliers are boosted randomly.

1 is score boost
2 is loot rank boost
3 is gold boost
and 4 is something that I forgot, might be item drop chance or some shit/

If I keep getting score and/or gold boosts i’ll keep it going, over 300 per coin is pretty damn good in addition to a score multipliers.

[Shit, I got +1,000,000 already](http://www.youtube.com/watch?v=ULEthMzJedA #t=1m06s)

Yeah I find this out when I was doing the last bit of quest you get after beating the game, I did those B room dungeons on normal mode and still got decent stuff. But I know damn sure I wasn’t doing those quest on hard mode… And I knew I wasn’t doing those quest online mode either. I don’t know which is worse, the final set of quest on hard mode or online mode…

Yeah, it’s worth noting that it doesn’t matter what difficulty setting you have it on when you complete quests. Reducing the difficulty is really nice when you’re doing the quests that want to solo path B bosses.

i’m on now weirdos.

PSN: Clievile.

Running my Dwarf for now, which is only level 50-somehting, if anyone is around that feel free to send me a request or whatever, say if you’re from SRK or not in the message.

I’m too paranoid to do large chains. I do one run per bag, so 3 is my max so far.

EDIT: maxed out my first skill, Maintenance. The 50% proc is really nice.

I have several skills maxed out. I have Evade, Nutritionist, Deep Pockets, Deadly Resolve, Berserk, War Paint, Brandish and Punisher maxed. Working on getting Adrenaline maxed.

Sent you a request.

I’m also paranoid about long runs due to the freezing bug. I think the longest I did was 5 or 6.

No offense dude, but maintenance is really fucking useless, even at max.

The slide buff is better than that, and the slide buff is useless too.

You can’t max out all of the skills in this game, and it’s better to put those points in unique skills or super important skills like health or deep pockets, in the later levels and in the long run.

9 times out of 10 you should be able to kill faster without temporary weapons, and the default amounts are good enough as is. And the game gives you weapon drops so damn much already you’ll have a new weapon almost every room anyway.

I maxed out Maintenance because I use Holdout Dagger + Backstab. Having a weapon that lasts longer and does huge damage seems pretty useful to me. I hope you aren’t about to tell me my setup is useless when you don’t even use the Elf.

I forgot about the Elf’s holdout dagger, and assumed you were using the skill just because, because that’s a very specific reasons to even use the skill in the first place.

I have an Elf alt and backstab does a crapload of damage, especially if you’re modifying it with poison or salamander oil. Each dagger hit that hits an enemy from behind gets the backstab bonus, and she can attack up to 3 times with it in very quick succession.

My elf is only around level 30 with a few ranks in backstab and I’ve already broken 3k on a single dagger swipe.

With the elf’s mobility by dodging, sliding, and air kicking, getting behind an enemy is relatively easy. It’s actually pretty useful on bosses too. When you go in to pick up your arrows you can pull out a dagger and give them a nice present before dodging back to arrow range.

Getting behind the enemy is extremely easy when there are other party members. Just simply evade towards your target.

Now that I think about it, the Fighter has an aggro ability, right? Look at that, perfect synergy right there.