Dragon Ball Z Burst Limit for Xbox 360 and PS3 announced - new scans

+1

well at least you can unlock all the characters pretty fast…

it was tedious though

Fighting system is an updated Budokai 3 which is fine by me. That’s the only thing I would play it for.

The changes to the gameplay don’t make any sense. None of them do.

Teleporting was too good in B3, but now you can teleport OUT OF HIT. Stupid.

He who teleports first has lost.

Basically you just force your opponent to do it to waste their chi and wail on them.

It worked in Budokai 3 anyway.

Pretty much way I couldn’t tolerate this shitty game.

God, this game sucks. I played it for 4 days, hoping to find some good, then returned it…the Shin Budokai games for psp make this look like Superman 64.

Unless ur in Arua spark mode, teleporting isnt all its cracked up to be, takes away some super bar, and most importantly build you fatigue meter… Sucks to get stund and level down agaits some1 who’s fully transformed because u were carelessly teleprting all round.

… Word

Unless you’re OS. :lovin:

was it literally who did it first or who ever got punished for it first?

Because from my experience anyway, it also meant that you had to be very selective about what you do because one teleport and can also lead to like…crazy shit.

But I didn’t play b3 like THAT.

Alot of the design choices this time are wishful thinking but poorly executed. I actually miss haing to charge ki.

this is one of the “1st day complains” people had before finding solutions.
it’s like quitting SF4 because “rufus is too good”, but by now people figured him out already…

anyways if teleports are your problem:

  1. even if they do get out they still get a lot of fatigue from it so even if they charge the ki again they can’t do it alot.
  2. you can bait them out by using weak attacks, since those have much better homing and recovery.

as for me i never cared for DBZ nor it’s games, but this game has somewhat impressed me and i think people should give it a chance.