Dragon Ball FighterZ: Legendary Saiyans Edition

Specs my nigga, already? :flushed:

I think the only thing they missed there was the ability to tag in with a super, without dhcing.

What if Bamco go instead with Capcom in producing DBFZ rather than ASW?

The game’s initial presentation probably had selection of assist type, has level 3 super as the most consuming, no gameplay footage other than screen shot but it already had DLC costume and character silhouette already.

Because Capcom like teaser and gimmicks rather than showing us relevant interesting stuff

Screenshots…

and it looks like this…

Spoiler

https://2.bp.blogspot.com/-PEFi_Hu9VwA/Vcy6HXLT2jI/AAAAAAABJrc/0BtlGj0esIo/s640/Dragon-Ball-super_mala_calidad.jpg

https://i.ytimg.com/vi/n5sZUAikjY8/maxresdefault.jpg

http://www.romstation.fr/uploads/monthly_08_2015/post-861119-0-25354100-1439507251.jpg

http://2.media.dorkly.cvcdn.com/58/34/78db55ec23a4e1acbcae16cfce5f253b.jpg

Wait how about the preorder…

DLC Costume?

Spoiler

http://images.techtimes.com/data/images/full/210983/dragonballbeardgoku.jpg

Like I said. DHCs actually having no prerequisite to do them with ANY super is actually the craziest thing in this game right now. There’s insane potential in that.

Also, based on those vids posted above, something pretty important: if you’re moving forward fast enough, Vanish will whiff completely. I don’t know why I didn’t think about that; it means assists are even more necessary, but superjump forward is a decent way of just avoiding Vanish junk at all. Still…Frieza assist hits at superjump height…

The best thing about this game is that the characters will always be ā€œon modelā€ lol

The only video I’ve seen with it happening had Gohan Raw DHCing after a Special. (Wasn’t even an EX, wtf) So maybe it’s limited as a Super-esque cancel?
I like the idea. Would be a great way to tag out offensively.
Can’t wait to DHC Gohan’s Death Glare Kamehameha into Goku’s Warp Kamehameha. This game looks sick.

By the way, does anyone know if the EVO side tourney will be streamed and where?

Nah, there’s been vids of it just done outright without any move beforehand. It’s basically just switching characters but you come in with a super. The fact that you can do it even during specials and normals too…Man.

I’m gonna have so much fun labbing this game and finding every bug I can.

What.

That’s… an interesting design choice to say the least. Especially with stuff like Golden Frieza.

At least the practical applications for doing this on blockstrings aren’t huge, but this does give some insane combo potential, and it’s not like meter isn’t thrown around in this game like candy.
(I’m definitely tagging in Piccolo with Special Beam Cannon Day 1, don’t steal.)

I think the only really bad thing about this game is that we still have to wait for it. (And I don’t even get a shot at the beta.) I’m thinking about trying out Xrd’s Stylish mode since it is the only thing close enough for practicing, but damn it’s going to be a long wait.

No, I’m not worried about power level shenanigans. The whole thing was even covered in the build up to Super’s current arc.
Sure, Krillin isn’t going to wreck a whole team anytime soon, but he’s versatile enough to be a threat with stuff like his Solar Flare (Now with a super unblockable version in Super) Destructo Disks and Scatter Kamehameha.

I think he’s going to be a good zoner with some dope assists but low damage. Especially if he can bend his Kamehameha. I wouldn’t be surprised to see him as an upper-mid tier or even higher with a good Solar Flare assist.

Yamcha on the other hand…

uh no

Then all hope is lost.

What am I supposed to play after watching footage from that game?
Ultimate ā€œIf you wanna win pick Vergil! Doctor Doom!ā€ Mahvel vs Crapcom 3? Mahvel Meme Factory vs Arthritis 2? DLC Fighter 5? lol MVCi?

I might actually study or something. I can’t pick up a controller in this state. Dang.

Xrd regular mode would be better…

assuming you have a basic understanding of fighting games.

I do. (My problem is mostly execution)

It’s just that I’m not used to auto-combos anymore, and since I can’t really play GG anyway, might as well get used to it. Since the engine is similar, I might as well try to get back in shape.

There is no reason to get used to auto combos because they are sub-optimal. They are just intended to be a crutch for new players.

Not in that sense.

Persona 4 Arena had an universal auto-combo system.
Thing is, some normals were exclusive to it, and there were some really good normals there, not to mention completing the normal part of the combo landed you 12.5% super meter, but knowing when to stop it or chain into different specials for better combo routes was very important in that game.

With DBFZ having auto-combos for all normals, I want to be able to get used to checking which attacks are actually good and how to branch out better combos for them.

Considering how much of the Xrd engine was ported, I’m guessing the AC system was based on stylish mode, so I want to get used to it.

Akihiko had great auto combo normals.

getting used to auto combos? you have to get used to (maybe) having to press 1 button 3 times in a row (if there are even auto combo specific moves which I don’t think we have evidence of yet)?

Freiza was already shown to have unique moves from auto combos

So I bit the bullet and watched DBSuper. I actually really liked it once I got over the God awful art style.

I’m hoping Hit and probably the base Rose version of Goku Black make it in.

Hit probably getting time stop Custom Combos sounds amazing.

I hope Hit walks around with his hands in his pockets.

Akihiko was sick. I’ve never played a character that fun.

Hopefully Hit will get some of his moves. Including the auto-combo.

I don’t. That was the thing that bothered me the most about his base form in Xenoverse.

Sure, it’s really cool when he stands still, but when he starts flying like that, things get ridiculous.